Which algorithm is used for spline components in UE4?
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5
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3904
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April 14, 2025
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Set chances of multiple outputs for input parameter.
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3
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14
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March 19, 2025
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Control Rig Backwards solving for sliders
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2
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431
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March 13, 2025
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Fast Math Nodes cost is more expensive than itself
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0
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22
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January 10, 2025
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Scientific notation for large numbers
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4
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56
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December 30, 2024
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Triangle/Box Intersection? UE 5.2+
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2
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45
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December 4, 2024
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Feature Request: Subtract node shortcut in material editor
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2
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936
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October 17, 2024
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Aim Offset AI not shooting straight
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4
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1298
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October 6, 2024
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Math, Fmath, Kismet math or maybe standard math from c++?
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3
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2337
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September 13, 2024
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Map motion controller rotation onto object for laser pointer type manipulation (rotator math)
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1
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460
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September 3, 2024
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How do you convert 3D coordinates to 2D/UV coordinates?
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5
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275
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August 21, 2024
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Carry Object offset from MoCon Hand
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0
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48
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June 23, 2024
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How to get perpendicular angle to vector?
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4
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5697
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May 18, 2024
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Line trace lock on
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6
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1112
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May 5, 2024
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Dot Product is the coolest math in shaders (article)
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2
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264
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April 21, 2024
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Best way to rotate actors from a right-handed notation (avoiding FRotator locking angles). Plus: Rotator or quaternions?
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0
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110
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March 25, 2024
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Construction Script causes actor to only move up
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1
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153
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March 12, 2024
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I want 2 vectors representing the bounds of a mesh but when I rotate the actor, the bounds are wrong when the object rotates
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1
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820
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March 10, 2024
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Calculate left or right of wall
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3
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2581
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February 10, 2024
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Does UE get FTransform composure wrong?
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0
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244
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January 13, 2024
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Switching from ThirdPersonView to FirstPersonView while maintaining the aiming point 100% accurately
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0
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154
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December 11, 2023
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Find vertex location
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1
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285
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November 9, 2023
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I have a problem makeing 3 sliders controlling one value
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0
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180
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November 9, 2023
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Calculating angle between 2 points?
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8
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2067
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November 21, 2023
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How to do parabola with verse?
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4
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341
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October 13, 2023
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World Location to UI Problem
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5
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469
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October 6, 2023
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World Position Offset - Arc/Parabola Movement
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8
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205
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September 19, 2023
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Is there an efficient way to make a float positive without squaring it?
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7
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21101
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September 13, 2023
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Make yaw relative to craft roll
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8
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386
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August 3, 2023
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Rotate a mesh around it's center using quaternion
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5
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12015
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July 26, 2023
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