Converting to percentage value?

So, it may not be linked entirely to ue4, but I have a problem. So, I made a timer variable that counts up to 250. I wanted to track this progress on a percentage bar, widget, but I realized that the percentage values go from 0 to 1. This causes the percentage bar to skip to the end in one second.
It may just be me who’s bad at maths. I have the timer variable, I have a second variable called ‘Widget timer’ where I divided it by itself to get a value of 1 maximum, but the percentage bar still jumps to the end in one second. The timer is in the Main character BP, that’s why the cast is there. I’d be happy if anybody can fix this, as my whole project relies on this system working.

Dividing any number by itself will always result in 1. You should divide by the maximum your value can reach.

Thanks so much. I just had a misunderstanding of my own values. Cheers!

Thanks so much. I just had a misunderstanding of my own values. Cheers!