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[Feature Request] More Projector Light Settings
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1
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82
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May 18, 2026
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Square/weird shadows
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5
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120
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May 18, 2026
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GPU Stalling and Unusually High Draw Times
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0
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41
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May 18, 2026
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Recommended Lightmass Version
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4
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148
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May 18, 2026
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Unreal Engine shading problem
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0
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32
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May 17, 2026
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How to fix this weird hardline when ramp hits 1.0?
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0
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79
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May 17, 2026
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[UE5.7] How to fix detail lighting artifacts (ringing and dark areas)?
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2
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65
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May 17, 2026
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Ultra Volumentric now working in CineCamera but working in standard CameraActor
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0
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20
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May 16, 2026
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Post Process Absolute World Position is weird
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10
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1598
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May 15, 2026
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Twinmotion wrong texture mapping
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0
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28
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May 15, 2026
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Lumen Hardware Raytracing with nanite and splitscreen
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8
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6
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May 20, 2026
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How can I bake lighting for only a small specific area in UE5?
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3
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108
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May 15, 2026
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World Accurate Height maps
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5
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3101
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May 15, 2026
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Render target / scene capture 2d bug
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0
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25
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May 15, 2026
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[UE 5.7] Substrate: Path Tracer exhibits severe colored banding when varying Transmittance Color/Thickness in a Single Volume Slab
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0
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38
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May 15, 2026
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UE 5.7 Landscape Blending Issue with Substrate Materials
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0
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39
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May 15, 2026
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How do I specify ray tracing proxy mesh for nanite asset?
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1
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47
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May 15, 2026
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How to Import an HDRI Image as HDRI Texture and not HDRI Cubemap?
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25
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6618
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May 14, 2026
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NOT Solved. Pixelated DOF issue on out of focus objects close to the camera when rendering through Movie Render Queue. (UE 5.6)
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11
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637
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May 14, 2026
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UPCGSettings::GetSettingsCrc() recomputes full object CRC on every call in non-editor builds, causing 500ms+ GT spikes when PostExecutePrimaryLoopElement iterates over large point sets
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2
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14
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May 14, 2026
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Low quality of gaussian splats with XVerse
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0
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27
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May 14, 2026
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Substrate and Lumen rendering artifacts.
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8
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11
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May 14, 2026
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咨询下目前的可见性剔除优化方面的问题,特别是关于Nanite和遮挡剔除之间的
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4
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31
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May 14, 2026
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Path tracing SSS Albedo Remapping — Unconditional G Correction Possible Bug
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8
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34
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May 14, 2026
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Wrong WPO motion vectors due to periodic world space
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2
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11
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May 13, 2026
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Exposure compensation curve crash in standalone.
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5
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78
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May 13, 2026
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UE5.6 Static Lightmap Artifacts
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2
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9
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May 13, 2026
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Celestial Vault missing North Offset alignment parity with SunSky, causing a permanent 90-degree world orientation discrepancy.
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0
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32
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May 13, 2026
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[Thin Translucency Raster] Fog blending issue
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16
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32
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May 13, 2026
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FRHIBreadcrumbNode::EndCPU Crash
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2
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15
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May 12, 2026
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