Lightmass not Working In Unreal 5.7 on Mac

Hi Guys!

I have an issue with Lightmass in Unreal engine 5.7, (anything above 5.4.4) on my Mac.

I have a 2021 M1 Pro MacBook Pro with 16 GB of shared ram, and it is running MacOS 26.02.

When I attempt to build lighting, even in an almost black seen, the lighting build fails after a few seconds, never going pas 0%, showing the following:

When I then check out the errors supposedly found, all I find is:

I have static lighting enabled in project settings, and the same project successfully builds in 5.4.4. Does anyone have a solution?