I have two Directional Lights in my scene, and an actor that manages them when switching from one environment to another so they don’t overlap.
The issue I’m having and I’m not sure where to start looking is that when I adjust the Dynamic Shadow Distance on one of the lights, it works as expected: for example, if I set it to 10 meters, shadows are projected within that range and disappear beyond it, appearing progressively as the player moves.
However, on the other Directional Light the opposite happens: the shadows disappear entirely.
I’ve already tried switching maps, deleting one of the lights and leaving only a single one, but the behavior remains the same.
Has anyone else experienced something like this?