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Add Asset summery back to the new ProfileGPU (5.6+)
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4
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142
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February 17, 2026
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Error during custom RayTracer Shader initialization
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4
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279
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February 17, 2026
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USceneCaptureComponent is not rendering images at "Medium", 'High" quality settings
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6
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153
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February 16, 2026
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USceneCaptureComponent2D produces large checkered cube instead of charactrers
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1
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100
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February 16, 2026
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Hair indirect skylighting appears too bright
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6
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278
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February 24, 2026
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How do I get accurate and performant coastal reflections?
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8
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277
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February 16, 2026
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Why is the Starter Content pack gone?
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8
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2839
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February 16, 2026
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Landscape displacement not working
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1
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109
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February 16, 2026
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MH hair simulation caching in sequencer issue
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1
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128
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February 16, 2026
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UE 5.7 Pathtracer Fatal error in large scenes
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6
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659
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February 16, 2026
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Nanite Assembly/ USD Stage Import Python Script
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8
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271
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February 16, 2026
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Cooked build shows low-res mips only on some ISMs (ISM inside PLA inside Level Instance)
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9
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200
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February 16, 2026
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Local fog volumes vs Volumetric Material
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1
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368
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February 16, 2026
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[UE 5.7.2] VSM performance with Nanite 'Voxelize' and r.Shadow.NaniteLODBias
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2
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523
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February 16, 2026
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Image difference: Field of View vs. Custom Projection Matrix
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2
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135
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February 16, 2026
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The camera vector in postprocess material seems wrong?
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9
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2334
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February 16, 2026
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Distance Field Shadows are never cast for nearby objects
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7
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133
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February 17, 2026
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Switching Between Clear/Blur on Glass Material. Best Way to Adjust Opacity Independently?
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0
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101
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February 15, 2026
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Unreal 5.1 High Resolution Bug **URGENT FIX NEEDED**
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16
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2918
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February 15, 2026
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Movie Render Queue and High Resolution Screenshot - Future friends?
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4
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2331
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February 15, 2026
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Refresh Texture Streaming Pool Without Restart? (r.Streaming.PoolSize Improvement)
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5
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730
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February 14, 2026
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4.15 Error - 'Too Many Overlapping Shadowed Moveable Lights, Shadowcasting Disabled'
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8
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11909
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February 14, 2026
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Need a way to have lights in child actors or scene components bake static lighting
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6
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267
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February 14, 2026
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SpiralBlur-SceneTexture not to blur objects before the plane with SpiralBlur
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3
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1076
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February 13, 2026
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How do I get rid of these black metallic splotches on my textures?
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2
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148
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February 13, 2026
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Incorrect SDF deactivation on Strix Halo results in flat/washed-out lighting.
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3
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179
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February 13, 2026
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Nanite render in Niagara ignore particle colour
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4
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239
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February 20, 2026
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Is SceneTexture:Subsurface not supported while using Substrate?
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0
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78
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February 12, 2026
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Rendering Decal on Foliage
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3
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2330
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February 12, 2026
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User Scene Texture gets cutoff in VR for Right Eye
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0
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71
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February 12, 2026
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