I’m talking about the old DoF effect that only blurred the background. The dof effect since unreal 5 has had a blur effect that blurs the background and objects close to the camera. Currently you have to set a focus point and everything around it is blurred. Obviously this is unplayable if you’re blurring close objects. Is there a way to get the blurring to only effect objects far away? Are their plugins in the marketplace, anything? Thanks
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UE5’s DoF system doesn’t offer a simple toggle to blur only distant objects like in older versions