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GPackageResourceManager not initialized when localizing ProjectDisplayedTitle upon window creation
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4
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55
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June 12, 2025
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Loading is stuck, flush will never finish
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9
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214
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June 12, 2025
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After installing metahuman creator core data in UE5.6, the program crashed when it started.
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0
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139
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June 12, 2025
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I don't really know what these error are...
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3
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86
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June 11, 2025
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PostEditChangeProperty and PostEditChangeChainProperty event change types are set to "Unspecified" when using UObjects property
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2
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68
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June 11, 2025
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Locker Bug
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0
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39
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June 11, 2025
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Profiler scope between tasks
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3
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73
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June 11, 2025
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Asset reference in Child Blueprint is not loaded properly in Editor in 5.5.4
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6
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88
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June 11, 2025
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Packaging fails due to Landmass materials
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5
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564
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June 11, 2025
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Camera Moves Backwards When I Press Mouse Button
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0
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49
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June 11, 2025
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Sky is too Intensive.
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0
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41
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June 11, 2025
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Horde Agent unable to trust P4 server
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2
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413
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June 11, 2025
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Why am I getting a RunUAT.bat turnkey error about Android?
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5
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1646
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June 11, 2025
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How to do Voice chat on android?
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5
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1730
|
January 1, 2024
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FTextLocalizationManager::FindDisplayString Is Called Over 1600 Times per Frame
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3
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108
|
June 11, 2025
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Do You Think Unreal Engine Will Add Support for WebGPU?
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1
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1847
|
June 10, 2025
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FSceneViewport::OnMouseButtonUp releases capture even if it shouldn't
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4
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30
|
June 10, 2025
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4.26 - Landscape textures are extremely pixelated in mobile VR (Quest 2)
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6
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3284
|
June 10, 2025
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Actors on multiple data layers
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6
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278
|
June 10, 2025
|
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Packaging fails with substepping enabled
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4
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213
|
June 10, 2025
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[PCG] PCGWorldPartitionBuilder asserts on Invalid Original PCG Component
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3
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43
|
June 10, 2025
|
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Minimum PC specs to run Twinmotion Presenter including VR
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0
|
83
|
June 9, 2025
|
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Instanced static mesh slower than Non-Instanced static mesh
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19
|
1959
|
June 9, 2025
|
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TextToSpeech Plugin Additional Language Support
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1
|
60
|
June 9, 2025
|
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Running Linux Server with cooked data: plugins not discovered; is this supported?
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2
|
56
|
June 9, 2025
|
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5.6 doesn't compile on macOS
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2
|
147
|
June 9, 2025
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Reliable shader compilation for automated testing
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3
|
120
|
June 9, 2025
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GetURL() on IOS in UE4 and early UE5
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2
|
44
|
June 9, 2025
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Adding a runtime engine that can run across CPU and GPU architectures where the game files can run in so its truly cross platform
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0
|
84
|
June 9, 2025
|
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Mapcheck error on animated mesh
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1
|
48
|
June 9, 2025
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