After some recent commits, UE 5.6 stopped starting on Linux with the following error message:
[2025.02.14-15.05.40:828][ 0]Message dialog closed, result: Ok, title: Message, text: Failed to load Vulkan Driver which is required to run the engine.
The engine no longer fallbacks to OpenGL4 which has been deprecated.
It appears that this issue occurs when the GPU does not support VK_EXT_mesh_shader. Is this expected behavior—that VK_EXT_mesh_shader is required to start UE 5.6—or is it just a bug?
Similar issue here:
Unreal 5.6 (Git from today throws the Vulkan error)
Unreal 5.5.4 works like expected (Downloaded from epics webside and not self-compiled)
Message dialog closed, result: Ok, title: Message, text: Failed to load Vulkan Driver which is required to run the engine.
The engine no longer fallbacks to OpenGL4 which has been deprecated.