Or am I missing something? They’ve updated Project Launcher in 5.6 and there are less options to modify right now. I hate that I can’t do a Shipping build without it.
what do you mean by project launcher exactly?
why can’t you make a shipping build?
i’m on 5.6 and i can make a shipping build directly from the editor (or console).
It’s a known bug that you can’t make a Shipping build using default method (first screenshot).
Technically you will have a build, but it still gonna be a Development one, you will still have Debug tools, Print Strings. you are able to open console by ~ key and it’s also less optimized. Try it yourself. If you don’t have it then you are a lucky person. This bug has been out there for more than 3 years already and it’s crazy that it’s not fixed yet.
That’s why me and lots of other people use Project Launcher instead Using the Project Launcher in Unreal Engine | Unreal Engine 5.6 Documentation | Epic Developer Community
And they’ve updated it in the 5.6 but didn’t bother to update the documentation! There are way less options now and I can’t make a proper build.
Okay nvm so from the 5.6 release notes I found out that Legacy Project Launcher is still available
That’s why there is no documentation yet on this because it’s still Beta. And btw legacy project launcher didn’t help me in getting back a startup movie… I have it with the development build but don’t know how to get it via Project Launcher
found a solution
Oh i see i understand. I wsnt aware. Ill check it in my project too.
Congrats great work, im glad you were able to do research and found it.
thank you