Why can I still access the console in a shipped package?

So, I’ve just finished some basic work on a new project and I wanted to make sure everything went smoothly with packaging before I dove into development, since I’ve had issues with this in the past, and I noticed that I can still bring up the command line using the ` key. I made sure to set the package to Shipping mode, I made sure I had my Build Configuration in the project settings set to shipping as well - but I can still bring up the console. I’ve done this so many times but I can’t figure out why this is happening. I thought the console was supposed to be disabled in Shipping mode?

Could someone elighten me as to whether this is some sort of bug, or if I’m just being very dense and missing something here

Video of issue: ue5 consoleinshipped - YouTube

Edit: Watching the video back, I can see that when I set the game into windowed mode the window is titled 64-bit Development. So I guess the issue is less about the console being in a Shipped game, but moreso why my game is shipping in Development mode despite me setting the mode to Shipping

There’s a bug in UE5 at the moment. Even when you set to ‘shipping’ the console is still available unless you deploy the game using the launcher.

3 Likes

what do you mean by unless you deply the game using the launcher?

This

image

These are the docs

Thanks