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Morph target normal/tangent deformation works on imported LODs but not on LOD0
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9
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64
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December 1, 2025
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Where is the best location/best practices for interaction related widgets such as a shop menu or a dialogue selection menu?
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10
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81
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March 8, 2026
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Horde does not compile on ue5-main
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10
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58
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December 16, 2025
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Render errors - dark blocks in 10% of image at 4505 vertical resolution
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9
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63
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October 28, 2025
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Can't register an organization
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10
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69
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February 18, 2026
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Shutdown crash under mallocstomp2 when a module uses StaticClass to unregister a delegate
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12
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54
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December 9, 2025
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[Horde][UBA] Shaderコンパイルの分散はできていない
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11
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59
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November 25, 2025
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ComponentOverlapMultiByChannel uses wrong shape when used on welded component
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10
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57
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December 11, 2025
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Set Input Axis 1D not working on AI Controller
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14
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67
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March 30, 2026
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Issues getting parts of an Actor to communicate with Clients and Server
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10
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63
|
May 9, 2025
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Unable to cache Niagara Compute PSOs for dynamically loaded actors. Game Hitches every single time the Niagara systems load with the "Encountered new compute PSO" log
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12
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51
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January 8, 2026
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My AI still sees my other AI despite the AI being behind a wall? Help
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9
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72
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March 17, 2026
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Revision Control stopped working
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11
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77
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February 17, 2026
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Crash in UNiagaraComponentPool::Cleanup(UWorld *)
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11
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54
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November 17, 2025
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[iris] Why are the references to SequencePlayer and LevelSequenceAsset replicated in ALevelSequenceActor?
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10
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57
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December 18, 2025
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How to cause my explosive actor take damage from other explosive actors
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12
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66
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February 11, 2026
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UBA - using a zone without cloud
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10
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52
|
November 14, 2025
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Overall system performance degradation over time for UE5.6 Android builds running in the background
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16
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45
|
January 20, 2026
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Find Look at Rotation always returns 0/0/0 even though input values are correct
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10
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16
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April 2, 2026
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Why is this not working? Trying to collected coins and have widget count it.
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9
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73
|
February 20, 2026
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[5.6][5.7.1] Fast path broken for WidgetComponent
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9
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54
|
December 4, 2025
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Duplicating a OFPA Level has resulted in actors having duplicated Ids
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10
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50
|
November 24, 2025
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Mutable runtime GT performance
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20
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39
|
February 27, 2026
|
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GASP中的MotionMatching Rewind 调试
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19
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38
|
January 29, 2026
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Check if the player has overlap an actor without creating dependencies
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9
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69
|
March 13, 2026
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Gameplay Tag subclasses cannot use the generic Equals blueprint node
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9
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54
|
January 8, 2026
|
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What are MediaOutputs in nDisplay ?
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9
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53
|
December 18, 2025
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UE5.4 Shader Symbol が出力されないことについて
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11
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46
|
December 19, 2025
|
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Weird graphics fragments at "EPIC" graphics quality setting
|
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10
|
90
|
March 27, 2026
|
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URC "restoring empty folders" while you hit check-in
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10
|
70
|
March 11, 2026
|
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A crash occurs on the second launch after integrating a bundled PSO cache.
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9
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50
|
December 18, 2025
|
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adding FORCEINLINE to the methods in TAutoConsoleVariable in Engine\Source\Runtime\Core\Public\HAL\IConsoleManager.h
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13
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44
|
December 11, 2025
|
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Not able to get push notifications permission on iOS with Unreal 5.7.1
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10
|
48
|
December 18, 2025
|
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Size of a map
|
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12
|
44
|
January 8, 2026
|
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InstalledBuildの成果物でクラッシュレポート付LinuxArm64のパッケージ作成時にエラー
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14
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39
|
February 2, 2026
|
|
How to display the shuffle card
|
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9
|
64
|
March 9, 2026
|
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I have a problem with collision? idk how to name it
|
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12
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48
|
January 12, 2026
|
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GPU Lightmass プラグインを有効化した状態で iOS の Cook を実行すると、One File Per Actor を設定したレベルでエラーが発生します
|
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10
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45
|
January 13, 2026
|
|
UnrealBuildTool has a small probability of crashing in UbaHost.dll's code during build in UE 5.6.1
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10
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44
|
December 4, 2025
|
|
When performing Jam Tracks, it may unexpectedly lower the BPM and raise it again.
|
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17
|
78
|
April 3, 2026
|
|
Missing Landscape PSOPrecaching
|
|
17
|
38
|
January 13, 2026
|
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Simple Anim Montage doesn´t work
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9
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65
|
March 5, 2026
|
|
5.7 viewport navigation glitches
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18
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33
|
February 6, 2026
|
|
Incremental Purge Garbage
|
|
9
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45
|
January 22, 2026
|
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Invalid call to FLinkerLoad::Preload while using the EDL when using Data Asset Linker and Get User Data in a Control Rig
|
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9
|
44
|
October 31, 2025
|
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WorldPartiton HLODについて、データレイヤーをUnloadにしても即時に非表示とならない
|
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19
|
36
|
February 19, 2026
|
|
component create component as subobject causing crash
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11
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40
|
December 16, 2025
|
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My ssd on loading project too slow
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10
|
49
|
February 20, 2026
|
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Implementing mesh paint textures on instanced static mesh component
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17
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37
|
February 3, 2026
|
|
UEFN Wouldn't Open After V36.00 6/7/2025 Update
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6
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566
|
June 8, 2025
|