Payment date
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9
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86
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March 26, 2025
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PCG and generated dynamic mesh crash on node inspect
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10
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63
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May 9, 2025
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How do I create a Boolean list / index / array to track the recent player character that enters my Trigger Box on ComponentBeginOverlap?
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14
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73
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March 23, 2025
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Inventory System - Followed Tutorial, Item Amount Resets After Maximum
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14
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88
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December 25, 2024
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My AI's aren't doing any damage to my Character!
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12
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62
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May 13, 2025
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Rejected island for unclear reason
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13
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68
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January 8, 2025
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Conversation Device - Show in world option is broken
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9
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80
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July 13, 2025
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Spawn bullet from character which auto target closest enemy in range.
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16
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76
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September 23, 2025
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Hierarchical Instanced Static Mesh collision doesnt work no matter what i do.
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12
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75
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February 14, 2025
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Suddenly I cant move or use mouse to move the camera
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12
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60
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December 19, 2024
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StateTree 5.6 Incomplete handling of StructReferenceType
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9
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68
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June 27, 2025
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Horde UAT Token Expired After 24h - BuildConfiguration.xml
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9
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73
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May 20, 2025
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StartAwake is not respected in a welded hierarchy
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9
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63
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May 15, 2025
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Trouble spawning enemies out of view of the player
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10
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110
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May 20, 2025
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Virtual Texture Pool Size vs Runtime Virtual Texture
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15
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50
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July 6, 2025
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An error in the verse code for no reason.
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11
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69
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May 29, 2025
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RunOnServer event not being hit on Server
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11
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64
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March 11, 2025
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Island update rejected
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10
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71
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February 1, 2025
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If I release new asset pack - where it will be visible?
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9
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91
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November 12, 2024
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Managing Geometry Collections with Chaos Physics: Field Responses and Controlled Destruction
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12
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56
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May 16, 2025
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Chaos::TAABBTree memory consumption and weird flat structure
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11
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61
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June 4, 2025
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HELP ME WITH PACKAGING
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12
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67
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August 7, 2025
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Spotlight Issues with Virtual Shadow Maps - Mosaic Artifacts
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9
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62
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June 17, 2025
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No focus on my game
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9
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76
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April 8, 2025
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"Incorrect" strings/code
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9
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72
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November 30, 2024
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Scene Graph Prefabs need to be resaved every time Verse is compiled
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10
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87
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September 30, 2025
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Android Virtual Keyboard stops registering input in EditableTextBox on some Android devices
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10
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58
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July 3, 2025
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Why is the second branch of this code not activating?
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15
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53
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September 26, 2025
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Error Persistence Verse Unable to update map already published
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15
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95
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September 18, 2025
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Buttons seem to override my input?
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18
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61
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September 18, 2025
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VR Accessibility tool
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12
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60
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July 1, 2025
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How can I use a Variable to interpolate linearly (no loops) between animation in Animation Blueprint?
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13
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72
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February 8, 2025
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Should I use the default capsule collision components for hitboxes?
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13
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72
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December 3, 2024
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Please help, PIE Crash when editing Open World maps
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17
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75
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September 19, 2025
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Understanding Aerial rotations
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15
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75
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January 31, 2025
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How to send data from actor component to widget, without hard referencing?
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9
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64
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May 14, 2025
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How to Merge/Align 2 "Laser Scan" Components Imported With An Exact Registration?
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9
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66
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March 27, 2025
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Reacting Puddles
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10
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68
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July 5, 2025
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Some trouble with replication
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10
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71
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October 7, 2024
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Attribute Evaluator Device with health query no longer works as soon as the threshold value of the query has been exceeded once!
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11
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67
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October 2, 2025
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Communication between widgets using data driven content
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12
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72
|
December 13, 2024
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How to correctly consume gamepad virtual accept input with Common UI
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9
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65
|
July 14, 2025
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Loading is stuck, flush will never finish
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9
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63
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June 12, 2025
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Is the replication order guaranteed? (Rep_Notify) C++
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15
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56
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March 18, 2025
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How to fix the issue where the game pause node fails when creating a widget
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11
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64
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April 12, 2025
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Sliding working up hill when its not supposed to
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12
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55
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December 25, 2024
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Can I use BP interface with a custom blueprint? (Advice about memory management)
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11
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64
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October 31, 2024
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How to increase the render distance on a spawned bpp asset ?
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9
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67
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June 20, 2025
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help editing
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9
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58
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April 24, 2025
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Should I avoid "SetTimerByEvent" at the "BeginPlay"?
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9
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74
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April 17, 2025
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