how do i stop this hdr material from giving me an error
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1
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424
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July 28, 2021
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Static meshes get really bright automatically and lose original colors
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0
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469
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July 28, 2021
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How convert a ui to render texture, or to texture?
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1
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656
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July 26, 2021
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Overlay Pattern on Texture in Material
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1
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3264
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July 23, 2019
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Morph targets disabled in lower scalability settings
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0
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442
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July 21, 2021
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When texturing onto a cube, it leaves invisible eg
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0
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475
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July 19, 2021
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Landscape Texture is missing after packaging
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1
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926
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November 20, 2019
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How to move this material in Y axis?
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7
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1683
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July 16, 2021
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Weird glow on moving material
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8
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727
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July 8, 2021
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fetch mipmap pixels in cpp
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1
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258
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July 7, 2021
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How to add a transparent texture ontop of basecolor?
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2
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321
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July 5, 2021
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UE4 equivalent for GL_RGBA16F and GL_RGBA16UI
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1
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448
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July 3, 2021
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Render Texture can draw a material with a Scene Texture?
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0
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494
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June 30, 2021
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how to make solid color materials look better
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8
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343
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June 30, 2021
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3d text outline settings
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0
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654
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June 29, 2021
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Runtime Virtual Textures look worse in shipping build
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0
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365
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June 27, 2021
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NonStreamed Mips
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3
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413
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June 26, 2021
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Is there any way to import a texture in game during runtime?
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4
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6388
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June 24, 2021
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How do I make it transparent?
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1
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286
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June 24, 2021
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skysphere change
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1
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287
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June 23, 2021
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low poly skysphere help
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0
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410
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June 22, 2021
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Clean lines on textures/decals?
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2
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459
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June 22, 2021
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Why my textures and particle effects suddenly went blurry/lowres?
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7
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2698
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June 22, 2021
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Texture Streaming - purpose
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1
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204
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June 20, 2021
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Foliage with udim (virtual texture) vs regular uv layout?
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0
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479
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June 20, 2021
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How to make grass block?
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1
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605
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June 20, 2021
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Drawing a texture from a Render Target and applying it to a model results in washed out colors
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2
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1588
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June 20, 2021
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Render Images to Stream Real Time
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3
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1340
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June 16, 2021
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Texture mipmaps and streaming
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3
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2400
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June 15, 2021
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Why does one mesh show the textures and the other doesn't?
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1
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352
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June 15, 2021
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