I tried using panner node to move this texture but it is showing float2 to float3 error how can i resolve it and
also i want to apply different color to each step separately
Can Anyone help me to solve this?
Do you just need 4 colors? Are the colors static or do you want to change them at runtime?
My suggestion includes creating a material with 1 to 7 colors, bake this material to a render target, create a material from this render target and then move this material with a panner. That includes some extra steps but I can post it if you are interested.
It will be very helpful if you posted


Awesome man Thank you so much 