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Got incorrect results when following the Preparing Assets for Chunking guide
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7
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95
|
May 7, 2025
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Creating Patches
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0
|
26
|
February 25, 2025
|
|
Adding new blueprint classes after building the game?
|
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3
|
241
|
May 12, 2024
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Patching a Project by comparing Hashes/Checksums
|
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2
|
916
|
May 1, 2024
|
|
How to Update .pak Chunk Files (without using ChunkDownloader)
|
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2
|
1216
|
May 1, 2024
|
|
Patch size optimisation (BuildPatchTool &block size)
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0
|
252
|
March 22, 2024
|
|
Mobile patching "Start install" wont start downloading the file
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0
|
182
|
February 9, 2024
|
|
Failed to package patch for PS4: param.sfo missing
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3
|
4413
|
December 22, 2023
|
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How to update map data for games that have already
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0
|
202
|
August 22, 2023
|
|
LINK : fatal error LNK1104
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|
5
|
2035
|
February 13, 2023
|
|
Why engine does not recognize C++ changes in the Patch?
|
|
2
|
796
|
July 13, 2022
|
|
Assertion failed on OnUnmountPak.Execute()
|
|
3
|
1833
|
May 18, 2022
|
|
What is the right way to patch a project?
|
|
10
|
5168
|
April 27, 2022
|
|
Master patch including all previous patches?
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|
0
|
549
|
December 7, 2021
|
|
Shipping localized assets in DLC
|
|
0
|
451
|
September 30, 2021
|
|
Updating a UE build .pak specific asset
|
|
0
|
427
|
May 8, 2021
|
|
Patching includes excess original content?
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|
2
|
1626
|
February 16, 2021
|
|
Save game when patching (or anything useful)
|
|
0
|
335
|
January 6, 2021
|
|
1 small files (2048) totaling contiguous bytes found before
|
|
2
|
869
|
December 31, 2020
|
|
Why cook result is different without changing source uasset
|
|
4
|
725
|
November 27, 2020
|
|
When Making Patch Additional Asset Directories
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0
|
371
|
September 21, 2020
|
|
Packaging and update
|
|
0
|
405
|
September 21, 2020
|
|
[4.24] After upgrade, creating encrypted patch fails with assertion
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|
0
|
840
|
May 7, 2020
|
|
Since Upgrade to 4.24: Encrypted patch generation fails
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|
0
|
495
|
May 6, 2020
|
|
Can't update iOS app through dlc
|
|
2
|
572
|
November 6, 2019
|
|
How to use patches to transform content in the original version
|
|
0
|
305
|
September 29, 2019
|
|
Cook diffs only
|
|
0
|
717
|
September 14, 2019
|
|
使用mobile patching下的request content获取不到FTP下的manifest文件
|
|
9
|
750
|
September 9, 2019
|
|
Is there a way to use UE4Editor.exe as server for a client with patching?
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|
0
|
552
|
July 15, 2019
|
|
Project Launcher fails at Launching UAT
|
|
1
|
1216
|
March 31, 2019
|