Failed to package patch for PS4: param.sfo missing
|
|
2
|
1261
|
June 20, 2022
|
Assertion failed on OnUnmountPak.Execute()
|
|
3
|
800
|
May 18, 2022
|
What is the right way to patch a project?
|
|
10
|
3733
|
April 27, 2022
|
What is the correct way to patch with patch obb expansion file?
|
|
10
|
5694
|
April 13, 2022
|
Master patch including all previous patches?
|
|
0
|
158
|
December 7, 2021
|
Engine repair can't connect for download
|
|
2
|
147
|
December 3, 2021
|
Shipping localized assets in DLC
|
|
0
|
137
|
September 30, 2021
|
Patching a Project by comparing Hashes/Checksums
|
|
0
|
132
|
May 27, 2021
|
How to update user save data when releasing a patch to update the game?
|
|
1
|
163
|
May 13, 2021
|
Updating a UE build .pak specific asset
|
|
0
|
102
|
May 8, 2021
|
Patching includes excess original content?
|
|
3
|
546
|
February 28, 2021
|
Why engine does not recognize C++ changes in the Patch?
|
|
1
|
145
|
February 16, 2021
|
Save game when patching (or anything useful)
|
|
0
|
89
|
January 6, 2021
|
1 small files (2048) totaling contiguous bytes found before
|
|
2
|
239
|
December 31, 2020
|
Why cook result is different without changing source uasset
|
|
4
|
299
|
November 27, 2020
|
When Making Patch Additional Asset Directories
|
|
0
|
108
|
September 21, 2020
|
Packaging and update
|
|
0
|
106
|
September 21, 2020
|
Android and iOS background download patch system
|
|
1
|
383
|
September 14, 2020
|
How i make a Manifest file
|
|
0
|
581
|
July 23, 2020
|
Patching the blueprint by using project launcher
|
|
0
|
119
|
July 10, 2020
|
UE4的PC平台的Patch中的manifest
|
|
0
|
155
|
May 28, 2020
|
[4.24] After upgrade, creating encrypted patch fails with assertion
|
|
0
|
366
|
May 7, 2020
|
Since Upgrade to 4.24: Encrypted patch generation fails
|
|
0
|
170
|
May 6, 2020
|
Downloading Updates In-Game
|
|
0
|
128
|
November 30, 2019
|
Can't update iOS app through dlc
|
|
2
|
223
|
November 6, 2019
|
How to use patches to transform content in the original version
|
|
0
|
85
|
September 29, 2019
|
Cook diffs only
|
|
0
|
103
|
September 14, 2019
|
使用mobile patching下的request content获取不到FTP下的manifest文件
|
|
9
|
284
|
September 9, 2019
|
Is there a way to use UE4Editor.exe as server for a client with patching?
|
|
0
|
207
|
July 15, 2019
|
Http chunks not generated for chunk0
|
|
1
|
426
|
June 4, 2019
|