Overlapping UV?
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2
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564
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April 5, 2018
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Unmapped texels
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3
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906
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April 4, 2018
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Modular Level UV Layout Best Practices
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0
|
472
|
April 3, 2018
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UV input nodes behaving differently when used with ParameterSubUV and Param2D
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3
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680
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March 16, 2018
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UVs not calculating correctly on import
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1
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583
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February 11, 2018
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UV Tiling a scaled cube
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2
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1361
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February 1, 2018
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Mesh gets broken from UV's when importing (iClone->UE4->Maya)
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0
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481
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January 30, 2018
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Is it costy To have multiple Materials slot on one Mesh?When you put the same material on them anyway?
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6
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1898
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January 20, 2018
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UV scaling too large
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2
|
1571
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January 5, 2018
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Correct way to lightmap?
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6
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4868
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December 23, 2017
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Why is my texture deforming in UE4?
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1
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824
|
December 4, 2017
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UV.Lmap, only border Edges need Fit grid?
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0
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244
|
November 29, 2017
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How to fix material mapping issues in UE4 from blender
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0
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527
|
October 24, 2017
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Re-topology and UVing (ZBrush or Maya?)
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4
|
1479
|
October 20, 2017
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UV map from blender not appearing
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2
|
1188
|
October 20, 2017
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Overlapping error
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1
|
184
|
October 20, 2017
|
Mirrored texture only on Gear VR device
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1
|
389
|
October 12, 2017
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Problem with large mesh UV
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2
|
678
|
October 8, 2017
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Texture coordinate Issue
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2
|
1093
|
October 8, 2017
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How to keep UV map material imported from blender
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0
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231
|
October 2, 2017
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Maya UV to UE workflow
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1
|
1896
|
September 27, 2017
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Question about Blender Group Instances and UV maps in UE4
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1
|
854
|
September 26, 2017
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Diffuse UV's Exported from Cinema4d are displayed differently in Unreal
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0
|
268
|
August 20, 2017
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Destructible mesh physics and rendering issues
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1
|
2942
|
August 16, 2017
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Multiple lightmaps on one channel
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0
|
206
|
August 15, 2017
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Wrong UV on Destructible Mesh by using Render Target
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0
|
480
|
August 13, 2017
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Adjusting auto generated uv's padding and scale
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3
|
1915
|
July 24, 2017
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Can i have to uv sets?
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2
|
597
|
July 19, 2017
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Texture cropped/cut in custom SkySphere
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1
|
487
|
July 17, 2017
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Unreal 4.16 New Uv channels not added on reimport
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1
|
1518
|
June 30, 2017
|