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Material artifacts using Pixel Depth Offset
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1
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73
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September 6, 2026
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I can't play fortnite
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0
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32
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September 6, 2026
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UE 5.8.1 (visionOS) — Whole-scene spot/point light shadows vanish under single-pass stereo (SelectedViewIndex ignores ShouldRenderView)
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2
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116
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September 25, 2026
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[UE6 main] LumenRef fails in recent build
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2
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160
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September 6, 2026
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After moving the directory, SoundCue files are lost
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0
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41
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September 5, 2026
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Movie render is completely FUBAR in 5.8
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7
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517
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September 5, 2026
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Title UE 5.8.2 Linux + AMD RADV (RDNA2): Lit viewport, Shader Editor and Animation Editor render black, correlating with amdgpu MODE1 resets
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0
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37
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September 5, 2026
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Floating editor windows restore at incorrect positions on mixed-DPI multi-monitor setups
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1
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77
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September 5, 2026
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If OnMouseButtonDown is unhandled, there is no way to detect a left-click on the widget.
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0
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31
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September 5, 2026
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[UE6 Main] LumenRef stopped working in recent build
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1
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98
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September 4, 2026
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Live Link Hub Capture Manager wont accept Video
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16
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1653
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September 4, 2026
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[UE 5.8.2][Unreal MCP] Tool cancellation is not session-scoped when sessions reuse the same JSON-RPC request ID
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0
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28
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September 4, 2026
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Fortnite on nintendo switch
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0
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33
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September 4, 2026
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Can't sign in epic game launcher
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0
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38
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September 4, 2026
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[UE 5.8.1][D3D12] Rough refraction destroys the scene-capture alpha channel
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1
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70
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September 4, 2026
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UE 5.7.4 — Use-after-free of FD3D12SamplerState in FD3D12DescriptorCache::BuildSamplerTable during Nanite BasePass
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4
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164
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September 4, 2026
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UE4.27 — Clean Blueprint project fails to package when OnlineSubsystemSteam is enabled: LNK2011 precompiled object not linked
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4
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96
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September 4, 2026
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an issue i am facing regarding the whole ue5 app
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1
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62
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September 4, 2026
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Windows don't restore if Take Recorder is open when UE quits
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0
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37
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September 4, 2026
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All rendered outputs of UE 5.8 look soft compared to viewport and to high resolution still output
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0
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46
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September 4, 2026
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I can't get my projects or anything to load because the program crashes every time I try to start it.
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1
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84
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September 3, 2026
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[Bug] [UE5.8.1] "DistanceToNearestSurface" Material Node doesn't work if a [Blueprint] with a [Scene capture component 2D] and a [TextureTarget] is present in the level.
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1
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117
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September 3, 2026
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[Bug] [UE5.8.1] => "SceneCaptureComponent2D" Doesn't work Properly in [Standalone Game] [Standalone Game Mobile]
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1
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132
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September 3, 2026
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UE 5.8 Nanite - Landscape Layer Blend Material Turns Grey Bug
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8
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515
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September 3, 2026
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UE 5.8 – Content Browser not interactive and Plugins missing from Edit menu
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0
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66
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September 3, 2026
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UE 5.8.0- AnimNotifyState that the tick occurs twice per frame
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0
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66
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September 3, 2026
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CubeGrid Tool — Shift+Click to complete a block selection across two cells removed in 5.8
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11
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526
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September 3, 2026
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UE 5.8.0 - Ensure condition failed: FrontLayerTranslucencyGBuffer resources should only be created if any view will render in this pass
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0
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98
|
September 2, 2026
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CPU Lightmass GI breaks when deleting cache
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2
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1165
|
September 2, 2026
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UE 5.8 Crash in bink video
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5
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271
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September 2, 2026
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