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FBX Import
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1
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63
|
September 2, 2026
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broken/stuck ui
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0
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39
|
September 2, 2026
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Layer Material Instance bugs
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0
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38
|
September 2, 2026
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EpicGamesLauncher.exe will not start. Windows 10 Pro.
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0
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46
|
September 2, 2026
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Bug in the “breathedge” disassembly
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3
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107
|
September 2, 2026
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Is Issue UE-202290 "Option "Always load last project on startup" is broken on UE 5.3" back in UE8.5.2?
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0
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35
|
September 2, 2026
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UE 5.8: AnimNotify dragging is broken on native Wayland
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0
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50
|
September 2, 2026
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UE 5.7.4 launcher, PS5 target platform fails to load.
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1
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119
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September 1, 2026
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[UE 5.8.2][D3D12][Streamline DLSS-G] Unreal Editor crashes in IDXGISwapChain::ResizeBuffers with DXGI_ERROR_INVALID_CALL during editor window resize/minimize
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0
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130
|
September 1, 2026
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My Animation mode window is not showing anything
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1
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59
|
September 1, 2026
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Bundled PSO Spc cache fails to load during cook and prevents packaging with it
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6
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257
|
August 31, 2026
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[Quality Switch] node isn't working properly
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3
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168
|
August 31, 2026
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Audio Delay/Doppler not working and glitchy UE5.7/5.8
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1
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155
|
August 31, 2026
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[Bug] [UE5.8.1] => "Landscape Layer" Doesn't appear in [LandscapeMode] even when the landscape is assigned a Layer-Based Material
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2
|
159
|
August 31, 2026
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error al descargar ajustes del cliente de la nube
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0
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32
|
August 31, 2026
|
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Levels that worked in 5.8.1 now crash in 5.8.2
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0
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103
|
August 31, 2026
|
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MacOS Epic Games Launcher can't launch projects
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0
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42
|
August 31, 2026
|
|
5.8 Experimental ModelContextProtocol (MCP) Server instantly drops connections
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1
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914
|
August 31, 2026
|
|
UE 5.8 nDisplay Widget rendering incorrectly
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3
|
143
|
August 31, 2026
|
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Smart Object Subsystem Rendering Actor : gets selected by lassos in the top down viewport
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0
|
44
|
August 31, 2026
|
|
Epic Launcher keeps updating UE 5.8.1 to 5.8.2
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2
|
211
|
August 31, 2026
|
|
Reproducible GPU crash in the parallel depth prepass after ~2 minutes
|
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1
|
74
|
August 31, 2026
|
|
5.8: Large physics update performance regression
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6
|
1005
|
August 31, 2026
|
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[UE 5.8.1][GAS] OverflowEffect triggers on first stack application
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2
|
241
|
August 31, 2026
|
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Collisions not imported with .glb .glTF using 'Import Into Level'
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0
|
35
|
August 31, 2026
|
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Control Rig Set Initial Transform not working
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0
|
65
|
August 31, 2026
|
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[UE 5.8.1][D3D12] GPU DEVICE_HUNG during Virtual Shadow Map invalidation after level streaming
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1
|
144
|
August 30, 2026
|
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CSM Cascade shadows disappear when moving camera
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0
|
39
|
August 30, 2026
|
|
[Android] SIGSEGV in FScopedJavaObject destructor - inline thread_local UE::Jni::Env yields invalid JNIEnv when accessed from plugin module code
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1
|
78
|
August 30, 2026
|
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[UE 5.8][MediaViewer] Crash when switching Level Editor viewport type to Cinematic Viewport
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0
|
39
|
August 30, 2026
|