Summary
Importing custom collision geometry from DCC not working using Import Into Level. Regular ‘Import’ works fine.
What Type of Bug are you experiencing?
UI / Tools
Steps to Reproduce
Create mesh in DCC > Create UCX_ collision mesh > Export as .glb / .glTF > In Unreal - Import Into Level…
Expected Result
Simple collisions should be imported with static mesh
Observed Result
Simple collision is not imported with static mesh
Affects Versions
5.8
Platform(s)
Windows