Collisions not imported with .glb .glTF using 'Import Into Level'

Summary

Importing custom collision geometry from DCC not working using Import Into Level. Regular ‘Import’ works fine.

What Type of Bug are you experiencing?

UI / Tools

Steps to Reproduce

Create mesh in DCC > Create UCX_ collision mesh > Export as .glb / .glTF > In Unreal - Import Into Level…

Expected Result

Simple collisions should be imported with static mesh

Observed Result

Simple collision is not imported with static mesh

Affects Versions

5.8

Platform(s)

Windows