[Bug] [UE5.8.1] => "Landscape Layer" Doesn't appear in [LandscapeMode] even when the landscape is assigned a Layer-Based Material

Summary

[Bug] [UE5.8.1] => “Landscape Layer” Doesn’t appear in [LandscapeMode] even when the landscape is assigned a Layer-Based Material

What Type of Bug are you experiencing?

World Creation Tools

Steps to Reproduce

I’ve created a video you can find below that explained everything in much details but you can find a summary here:

  1. Create a new project “Third Person” without variant and a new level with the template “Basic”
  2. Delete the ground, Go to landscape Mode and create one with the default UE5 setting
  3. create a material called “M_LandscapePaint” and create the simpliest landscape layer blend with 3 named layer and 3 colors. Then assign the material to the Landscape
    4), Now under Landscape mode, Under layer, should normally appear the 3 material, but here, nothing is there

Expected Result

The 3 named layer in the landscape material should appear here and we should be able to paint with it.

Observed Result

Nothing appear as if no material were assigned to the landscape

Affects Versions

5.8

Platform(s)

Windows

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Video

UE-392622’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.

Hello @ArnaudClaudet, I received some information from one of our programmers.

Since UE5.6, the landscape target layers need to be populated manually (via a dedicated button) and then assigned a layer info object (there’s also a dedicated button to help the user do this).

50264890-b704-4896-8d96-23b3793dceef

This ticket will be closed as by design.