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Spray Emotes always show "Not Ready Yet" in UEFN Edit Mode but work correctly in Creative 1.0 and 2.0
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0
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33
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July 15, 2026
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UE 5.8: Movable lights with Light Functions remain counted as shadowed movable lights after Cast Shadows is disabled or actors are deleted
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0
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52
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July 14, 2026
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UE5.7.4 - Transform Gizmos completely gone - Disappeared and cannot be returned
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0
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54
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July 14, 2026
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UE 5.8 – Audio listener position is incorrect when CineCamera is attached to another actor
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0
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25
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July 14, 2026
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I can not to stat new project
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1
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94
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July 13, 2026
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UE 5.8: SequencerTools.export_level_sequence_fbx() in Python writes every spawnable only as bare nodes
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0
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48
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July 13, 2026
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Project Titan doesn't correctly download
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0
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33
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July 13, 2026
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[UE 5.8] Chaos mover - Incorrect pawn rotation when flying upside down.
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0
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51
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July 13, 2026
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Erro open project 5.8 in SM6 on linux ubuntu 26.04
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1
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100
|
July 12, 2026
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[UE 5.8][DX12] Editor hard-freezes at EndDrawingViewport/Slate on RX 9070 XT (regression from 5.6)
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0
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101
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July 12, 2026
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UE 5.8. Pass Translucency::OITCombine(SeparateTransluency) has a read dependency on OIT.SampleData, but it was never written to.
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1
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73
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July 12, 2026
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Sublevels disappear and reappear on restart of editor?
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0
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43
|
July 12, 2026
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Why doesn't DMX Previs Sample work in new version 5.8
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0
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41
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July 11, 2026
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Crash in MeshModelingToolsEditorOnly during Edit Weights operation (Array index out of bounds)
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0
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40
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July 11, 2026
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Pure Getter Nodes Can Be Disabled but Not Re-Enabled Individually
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0
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36
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July 11, 2026
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Invalid domain
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0
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26
|
July 10, 2026
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Mass Replicated Entities are not getting destroyed when we tried to upgrade to UE5.8
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0
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56
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July 10, 2026
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Importing a Material in 5.8
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0
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39
|
July 10, 2026
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Control Rig animation correct in 5.6 but offset/broken after baking and on import in 5.8 — appears to be a 5.8 evaluation/bake regression
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1
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97
|
July 10, 2026
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Unreal Engine 5.8 full of bugs
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1
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287
|
July 10, 2026
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Vulkan RHI submits batches that wait on binary semaphores before the corresponding signal operations are submitted (violates VUID-vkQueueSubmit-pWaitSemaphores-03238); deadlocks on Mesa/RADV Linux
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1
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78
|
July 9, 2026
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ShallowWaterRiver simulation does not initialize in Unreal Engine 5.7.4
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1
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101
|
July 9, 2026
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IARC questionnaire changes are not applied after publishing a new release. Island Code : 7028-5731-5987
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1
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71
|
July 9, 2026
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Engine crashes when GameplayCameraDirector references an Actor using GetGameplayAttributeValue node
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0
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53
|
July 9, 2026
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[5.8] [substrate] OpenPbr Material Function is wrong
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0
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42
|
July 9, 2026
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BlueprintTools read_graph_dsl output is not round-trippable through write_graph_dsl for nodes with multiple data outputs (single bind emitted for a non-first output → write binds it to the wrong pin)
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0
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54
|
July 9, 2026
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Many important keyboard shortucts are broken in 5.8
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0
|
47
|
July 9, 2026
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new vertex snapping method in 5.8 is terrible
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0
|
78
|
July 9, 2026
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Sunshadow Leak Issue on Close Up View Bug on 5.8
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0
|
67
|
July 8, 2026
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Download not possible (systematic error)
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2
|
106
|
July 8, 2026
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