[UE6 main] LumenRef increasing Max bounces reduces bounce lighting

Summary

[UE6 main] LumenRef increasing Max bounces reduces bounce lighting

What Type of Bug are you experiencing?

Rendering (Graphics / Niagara)

Steps to Reproduce

Enable LumenRef
Render with r.LumenRef.maxBounces 1
Render with r.LumenRef.maxBounces 8

1 Bounce seems more accurate. Increasing bounces reduces bounce lighting around emissive sources

Expected Result

Increasing bounces should increase bounce lighting around emissive sources

Observed Result

Increasing bounces reduces bounce lighting around emissive sources

Affects Versions

6

Platform(s)

Windows

Upload an image

LumenRefMaxBounces

Additional Notes

In the attached .gif the version with brighter chandeliers is 1 bounce. Darker is 8 bounces.