Summary
[UE6 main] LumenRef increasing Max bounces reduces bounce lighting
What Type of Bug are you experiencing?
Rendering (Graphics / Niagara)
Steps to Reproduce
Enable LumenRef
Render with r.LumenRef.maxBounces 1
Render with r.LumenRef.maxBounces 8
1 Bounce seems more accurate. Increasing bounces reduces bounce lighting around emissive sources
Expected Result
Increasing bounces should increase bounce lighting around emissive sources
Observed Result
Increasing bounces reduces bounce lighting around emissive sources
Affects Versions
6
Platform(s)
Windows
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Additional Notes
In the attached .gif the version with brighter chandeliers is 1 bounce. Darker is 8 bounces.