Summary
UE6 Main —
Built from source on 08-27
What Type of Bug are you experiencing?
Rendering (Graphics / Niagara)
Steps to Reproduce
r.LumenRef.Supported=True (in DefaultEngine.ini)
On launching a new project
r.LumenRef.Allowed 1 (in cmd console)
Result?
No difference in viewport.
r.LumenRef.Visualize 1 also appears incorrect
Previously everything was working.
Expected Result
LumenRef mode should be visible in viewport
Observed Result
LumenRef not visible
Affects Versions
5.8
Platform(s)
Windows
Additional Notes
Was working in previous build from UE6 main
Is there a different way of enabling now?
Cmd: r.LumenRef.Supported ?
HELP for ‘r.LumenRef.Supported’(ReadOnly):
Whether LumenRef is supported at all for the project, regardless of platform. This can be used to avoid compiling LumenRef shaders.
HISTORY
Constructor: false
ProjectSetting: true
r.LumenRef.Supported = “true” LastSetBy: ProjectSetting