Movie render is completely FUBAR in 5.8

Summary

The movie render preview window opens 640x360 as usual, but now only that size is captured. If you render in resolutions higher than 640x360, the part of the game that renders beyond 640x360 is not captured.

What Type of Bug are you experiencing?

Editor

Steps to Reproduce

Just render a movie in resolutions greater than 640x360. Anything beyond that is just repeated pixels.

Expected Result

It captures the whole game.

Observed Result

Only pixels below 640x360 are captured.

Affects Versions

5.8

Platform(s)

Windows

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Hi, you have to enable the Movie render queue plugin and select it in “Movie render options”

ps : this issue is due to the default tool “Movie render sequence (legacy)” if you have not activated the plugin “Movie render queue”

Regards

2 Likes

I got the same problem in 5.8.1. Is there any fix?

Just encountered the same problem, the Movie Render is broken in 5.8, I got a white window and editor freezes.

@MulleDK19 I think it’s better to rename the topic in something like: [UE 5.8] Movie Render unusable or something like that