|
UE 5.8 – Audio listener position is incorrect when CineCamera is attached to another actor
|
|
0
|
42
|
July 14, 2026
|
|
I can not to stat new project
|
|
1
|
113
|
July 13, 2026
|
|
UE 5.8: SequencerTools.export_level_sequence_fbx() in Python writes every spawnable only as bare nodes
|
|
0
|
121
|
July 13, 2026
|
|
Project Titan doesn't correctly download
|
|
0
|
45
|
July 13, 2026
|
|
[UE 5.8] Chaos mover - Incorrect pawn rotation when flying upside down.
|
|
0
|
77
|
July 13, 2026
|
|
Erro open project 5.8 in SM6 on linux ubuntu 26.04
|
|
1
|
137
|
July 12, 2026
|
|
UE 5.8. Pass Translucency::OITCombine(SeparateTransluency) has a read dependency on OIT.SampleData, but it was never written to.
|
|
1
|
117
|
July 12, 2026
|
|
Sublevels disappear and reappear on restart of editor?
|
|
0
|
61
|
July 12, 2026
|
|
Why doesn't DMX Previs Sample work in new version 5.8
|
|
0
|
59
|
July 11, 2026
|
|
Crash in MeshModelingToolsEditorOnly during Edit Weights operation (Array index out of bounds)
|
|
0
|
61
|
July 11, 2026
|
|
Pure Getter Nodes Can Be Disabled but Not Re-Enabled Individually
|
|
0
|
55
|
July 11, 2026
|
|
Invalid domain
|
|
0
|
55
|
July 10, 2026
|
|
Importing a Material in 5.8
|
|
0
|
67
|
July 10, 2026
|
|
Unreal Engine 5.8 full of bugs
|
|
1
|
420
|
July 10, 2026
|
|
Vulkan RHI submits batches that wait on binary semaphores before the corresponding signal operations are submitted (violates VUID-vkQueueSubmit-pWaitSemaphores-03238); deadlocks on Mesa/RADV Linux
|
|
1
|
119
|
July 9, 2026
|
|
IARC questionnaire changes are not applied after publishing a new release. Island Code : 7028-5731-5987
|
|
1
|
86
|
July 9, 2026
|
|
Engine crashes when GameplayCameraDirector references an Actor using GetGameplayAttributeValue node
|
|
0
|
100
|
July 9, 2026
|
|
[5.8] [substrate] OpenPbr Material Function is wrong
|
|
0
|
66
|
July 9, 2026
|
|
BlueprintTools read_graph_dsl output is not round-trippable through write_graph_dsl for nodes with multiple data outputs (single bind emitted for a non-first output → write binds it to the wrong pin)
|
|
0
|
86
|
July 9, 2026
|
|
Many important keyboard shortucts are broken in 5.8
|
|
0
|
86
|
July 9, 2026
|
|
new vertex snapping method in 5.8 is terrible
|
|
0
|
202
|
July 9, 2026
|
|
Sunshadow Leak Issue on Close Up View Bug on 5.8
|
|
0
|
110
|
July 8, 2026
|
|
Download not possible (systematic error)
|
|
2
|
139
|
July 8, 2026
|
|
UE 5.7.4 Instantly Crashing On eGPU Intel Mac Setups
|
|
1
|
91
|
July 8, 2026
|
|
PIE PC Hard Crash 5.7 and Above
|
|
1
|
128
|
July 8, 2026
|
|
Editor crash (0xc0000005 / null deref) switching to StateTree tab after stopping PIE while detached (F8) and a Vehicle pawn is selected
|
|
0
|
55
|
July 7, 2026
|
|
Live Coding enters infinite recompile loop after header (.h) modification due to CppDependencyCache partition error in UE 5.8
|
|
0
|
80
|
July 7, 2026
|
|
Asseration failed ,search ue5.8.0 stable , bWasFound
|
|
1
|
93
|
July 7, 2026
|
|
MetaHuman auto-rig fails with 'Server Error'
|
|
0
|
127
|
July 7, 2026
|
|
MetaHuman 5.8 Conform: Unable to Preserve Body Height
|
|
0
|
90
|
July 7, 2026
|