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Severe Game Thread slowdown with Megaplants + Nanite Foliage at scale (UE 5.7.2)
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12
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892
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August 8, 2026
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Chaos cache for destruction of PCG building UE5.5
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1
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99
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August 7, 2026
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V5.2.1 Cube grid no longer lining up
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3
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678
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August 7, 2026
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Mesh terrain build issue
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3
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176
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August 7, 2026
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PCG Runtime GPU / HSLS / GrassMaps - Grass not appearing in packaged build
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8
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1127
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August 7, 2026
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Translucent Objects do not render below water
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6
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75
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August 7, 2026
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Probably a really obvious question, but what setting determines the draw detail distance on a landscape?
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2
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117
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August 5, 2026
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[UE5.8] Medium GI (Lumen Lite): False black blocks under moving objects & black ring on mid-distance
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1
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318
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August 3, 2026
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Virtual Texture all grey in UE 5.7
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1
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82
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August 3, 2026
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I am experiencing an issue with Unreal Revision Control in UEFN.
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0
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45
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August 2, 2026
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A level or world I created keeps appearing on the startup of a new world I try to make regardless if I want to have a blank film and video world
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1
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95
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August 1, 2026
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UWorldPartitionEditorSettings does not trigger PropertyChangeEvents correctly
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1
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36
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July 31, 2026
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Runtime Virtual Texture only outputs landscape base color instead of painted landscape layers (UE 5.8)
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0
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82
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July 30, 2026
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Best Practice Pipeline for RVTs on a 16k Landscape (Procedural Content Bottleneck)
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3
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151
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July 30, 2026
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UE 5.8 Mesh Terrain - not Distance Fields grid.
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0
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74
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July 30, 2026
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Request access to CarlaUnreal/UnrealEngine repository
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0
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54
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July 30, 2026
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UE 5.8 - LandscapeTexturePatch (Texture Backed Render Target) not applying captured height data correctly
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0
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66
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July 29, 2026
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My idea make short to subscribe to my channel Ryleewon
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0
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48
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July 29, 2026
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Every Material has a Yellow Coloration
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8
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421
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July 29, 2026
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Imported Mesh gets messed up in Unreal Engine
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11
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1673
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July 28, 2026
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Map not showing in editor
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16
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9724
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July 27, 2026
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WPO on Landscape bug
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4
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247
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July 26, 2026
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Viewport Camera Stops Moving After a Certain Distance
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0
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63
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July 26, 2026
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Painting material in nanite messes with my landscape height
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0
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47
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July 26, 2026
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Building Maps
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0
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63
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July 25, 2026
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UE 5.8 - Path Tracer does not evaluate Procedural Vegetation Editor (PVE) skeletal wind animation using Instanced Skinned Mesh Component (ISKM)
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5
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85
|
July 24, 2026
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Scaling issue, causing small gaps in between scaled meshes.
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1
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88
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July 24, 2026
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How to use vertex snapping in viewport?
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4
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131
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July 24, 2026
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Issue with UHLODBuilder::ComputeHLODHash
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3
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51
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July 24, 2026
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Mini map won’t go away and player count not counting
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0
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66
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July 24, 2026
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