I have these huge holes in the nanite landscape which disappear as I get closer to the, but are visible at further distances. Any way I can get rid of these? Doesn’t appear when using non nanite-landscape, but I need nanite in this case.
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Same problem.
Edit: I noticed unplugging Pixel Depth Offset from UDS Dynamic_Landscape_Weather_Effects removed the holes for me. So Pixel Depth Offset with Nanite Landscape seems to have some issues, or maybe its just the plugin.
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Commenting on old thread to help anyone with same issue.
Enable nanite skirt on the landscape and increase the skirt depth. fixed my exact same issue
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