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Importing VR template in existing FPS level?
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16
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8485
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August 25, 2021
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VR - use the WidgetInteraction laser pointer with a mesh
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5
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3442
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August 25, 2021
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ARKit camera won't work 4.26.2 but will work with ARCore
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0
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456
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August 25, 2021
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steamVR works on nDisplay but only when the project is opened in UE editor . Why is that?
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0
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436
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August 22, 2021
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Volumetric Clouds still rendering one eye in VR mode
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1
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940
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August 22, 2021
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VR preview as client doesn't work
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0
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414
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August 21, 2021
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AR Core SDK version in 4.27
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0
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395
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August 20, 2021
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Help with Oculus Quest!
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0
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345
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August 20, 2021
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SOLVED: 4.27 is Windows 10 only?
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3
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643
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August 19, 2021
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Mirroring (horizontal flip) an nDisplay viewport
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7
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1674
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August 19, 2021
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Stereo layers still visible after destroying widget blueprint actor
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0
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274
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August 19, 2021
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Get HMD position in world space without using a pawn
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6
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4519
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August 19, 2021
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Assistance needing Vive Controller to work with UMG without point and click
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5
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401
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August 19, 2021
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Remote Web API - Stuck on 'Installing dependencies'
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0
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458
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August 18, 2021
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use Twinmotion environment to create home environment APK for Oculus Quest
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0
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398
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August 18, 2021
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How to check the platform is VR, except (GEngine->XRSystem.IsValid() && GEngine->XRSystem->GetHMDDevice() && GEngine->XRSystem->GetHMDDevice()->IsHMDEnabled()). as GEngine is NULL in constructer of GameMode so it's not able to use this code there
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0
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389
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August 18, 2021
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Oculus Quest 2 over Oculus link crashes when MetaHuman is in view
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6
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1642
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August 18, 2021
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Loading Screen while using server travel
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0
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523
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August 17, 2021
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Gryoscope Camera Control
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0
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243
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August 17, 2021
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Unable to launch UE 4.27 project on the Oculus Quest 1 and 2
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6
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2790
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August 17, 2021
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How to get vive tracker work in UE 4.26 with step by step guide
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0
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371
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August 17, 2021
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Switching from touch controls to vr
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0
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362
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August 17, 2021
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"Get Motion Controller Data" not working
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6
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1927
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August 16, 2021
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Android build ld.lld error
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0
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851
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August 16, 2021
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This math logic crashes UE5 Early Access. (VR)
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0
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449
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August 16, 2021
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Packaging a ".so" library in a plug-in for the Quest
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0
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279
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August 16, 2021
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UE4 VR World Scale
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1
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510
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August 16, 2021
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Can the handheld AR mode use the an android phone's internal accelerometer and gyroscope instead of camera tracking?
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0
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287
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August 15, 2021
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The project crashes when I open it with the VR helmet connected
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0
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243
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August 15, 2021
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How to stop VR opening on non VR projects
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0
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375
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August 14, 2021
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