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About how Hololens does image tracking recognition
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0
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165
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October 14, 2023
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How to attach one object to another object with use pick up and drop down skills?
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2
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3170
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October 12, 2023
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UE 5.2 Performance Overhead When using DX12 with VR
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18
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1986
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October 12, 2023
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VR/Ue5.0/Pico4 Project setup/Haptic feedback
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5
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1118
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October 12, 2023
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(Beginner) How to change PlayerPawn positions during runtime
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0
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152
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October 10, 2023
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UE5.2 VR Occulus Screen full of white dots
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2
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265
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October 10, 2023
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Android packaging problem
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7
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8611
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October 9, 2023
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Startup movie in VR
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0
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158
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October 8, 2023
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I want to be able to view MetaQuest Pro images with LUMEN turned on.
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0
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211
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October 8, 2023
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Gradle error whenever I try to Launch project to Oculus Quest 2
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4
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2279
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October 7, 2023
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(4-27) UE 4.27 ArKit 4.0 Scene Depth API not working
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5
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923
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October 7, 2023
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How do I use the Vive to occlude the virtual objects behind real objects in AR?
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1
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212
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October 7, 2023
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visually appealing graphics espically without jittering on the Meta Quest 2?
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0
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253
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October 7, 2023
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Cannot build Handheld Template for Android
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1
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1011
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October 6, 2023
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Oculus Quest 2, sleep mode, VRC.Quest.Functional.11
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1
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647
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October 6, 2023
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Camera fade is not working on Oculus Quest 2?
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10
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3809
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October 6, 2023
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Is it possible to make the VR Pawn follow the camera rig rail without being attached to it as a child?
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0
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160
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October 6, 2023
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5.3 Oculus Quest 2 100% hard lock when VR preview
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0
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149
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October 6, 2023
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Game closes with HMD Plugged in
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2
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363
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October 4, 2023
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PCVR over Quest Link with Handtracking for Location Based Games
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6
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3846
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October 4, 2023
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Package for Quest 2 crash
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4
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925
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October 4, 2023
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ARCore || How to get transform of estimate light?
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1
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405
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October 3, 2023
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Spacial Mapping with Hololens 2
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0
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123
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October 2, 2023
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how to fix this?
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1
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262
|
October 1, 2023
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VR Mode not available doesn't work 5.1
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8
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2935
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September 29, 2023
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unknown error while packaging for android
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1
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139
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September 28, 2023
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Enhanced Input System Inconsistently Working Between Headsets
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0
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195
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September 28, 2023
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How to revent a grabbed mesh from coliding with the player (VR)
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1
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449
|
September 28, 2023
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UE5.3 P1: VR (OpenXR) unusable with deferred shading (Lumen) on ~39 PPD device with pixel density around 0.8
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4
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1248
|
September 28, 2023
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DATA ASSETS IN VR TEMPLATE - NO TELEPORTAION
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0
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157
|
September 27, 2023
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