Cannot build Handheld Template for Android

Hi, I cannot build the Handheld AR Template for Android in Unreal 5.3.1 or 5.2.1 on Windows 10.
I am trying to target api level 26, since my smartphone is an Android 8.0.0 device.

I have installed:

  • Android Studio Flamingo
  • SDK Platform Android 13.0 API Level 33
  • Android Build Tools 33.0.1
  • NDK 25.1.8937393
  • Command line tools 11.0 (latest)
  • CMake 3.10.2.4988404
  • Codeworks for Android 1R8
  • Visual Studio 2022 Community Edition
  • dotnet sdk 7.0
  • jdk 19, although I tried different versions

The SetupAndroid.bat file ran without any issues.

It seems to me that the ARCore Plugin or any of its dependencies is causing the issues.

I get the following error:

Log started at 10/04/2023 01:08:22 (2023-10-03T23:08:22Z)
No config file at I:\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Configuration will be read from:
  C:\Users\Admin\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Log file: C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+Program+Files+(x86)+UE_5.3\UBT-ARTest-Android-Development.txt

Setting temp directory to 'C:\Users\Admin\AppData\Local\Temp\UnrealBuildTool\0cf4bd14'
    Registering build platform: UnrealBuildTool.AndroidPlatformFactory
Android Installed SDK(s): Version_Sdk=r25b, CurrentVersion_Sdk=r25b, Version_AutoSdk=r25b, CurrentVersion_AutoSdk=
        Registering build platform: Android - buildable: True
    Registering build platform: UnrealBuildTool.IOSPlatformFactory
    Registering build platform: UnrealBuildTool.LinuxPlatformFactory
    Registering build platform: UnrealBuildTool.MacPlatformFactory
    Registering build platform: UnrealBuildTool.TVOSPlatformFactory
    Registering build platform: UnrealBuildTool.WindowsPlatformFactory
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
        Registering build platform: Win64 - buildable: False
Command line: "A:\Program Files (x86)\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" ARTest Android Development -Project=A:\Unreal\ARTest\ARTest.uproject -Manifest=A:\Unreal\ARTest\Intermediate\Build\Manifest.xml -remoteini=A:\Unreal\ARTest -skipdeploy "-log=C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+Program+Files+(x86)+UE_5.3\UBT-ARTest-Android-Development.txt"
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'Bridge' due to unsupported platform in plugin descriptor
Ignoring plugin 'PixWinPlugin' due to unsupported platform in plugin descriptor
Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'MeshModelingToolset' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'PlanarCut' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'InterchangeEditor' due to unsupported platform in plugin descriptor
Ignoring plugin 'Interchange' due to unsupported platform in plugin descriptor
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'MeshModelingToolset' for platform/configuration
Ignoring plugin 'InterchangeEditor' for platform/configuration
Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
Ignoring plugin 'MsQuic' due to unsupported platform in plugin descriptor
Ignoring plugin 'Interchange' for platform/configuration
Ignoring plugin 'PythonScriptPlugin' for platform/configuration
Ignoring plugin 'Bridge' due to unsupported platform in plugin descriptor
Ignoring plugin 'PixWinPlugin' due to unsupported platform in plugin descriptor
Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'MeshModelingToolset' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'PlanarCut' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'InterchangeEditor' due to unsupported platform in plugin descriptor
Ignoring plugin 'Interchange' due to unsupported platform in plugin descriptor
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'MeshModelingToolset' for platform/configuration
Ignoring plugin 'InterchangeEditor' for platform/configuration
Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
Ignoring plugin 'MsQuic' due to unsupported platform in plugin descriptor
Ignoring plugin 'Interchange' for platform/configuration
Creating makefile for ARTest (no existing makefile)
Skipping A:\Program Files (x86)\UE_5.3\Engine\Intermediate\Build\BuildRules\UE5Rules.dll: File is installed
Skipping A:\Program Files (x86)\UE_5.3\Engine\Intermediate\Build\BuildRules\UE5ProgramRules.dll: File is installed
Building UnrealGame - ARTest - Android - Development
        Found Windows 64 bit versions of toolchain
Android (8490178, based on r450784d) clang version 14.0.6 (https://android.googlesource.com/toolchain/llvm-project 4c603efb0cca074e9238af8b4106c30add4418f6)
Target: x86_64-w64-windows-gnu
Thread model: posix
InstalledDir: A:/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin
Compiling with ray tracing enabled
        Found Windows 64 bit versions of toolchain
Android (8490178, based on r450784d) clang version 14.0.6 (https://android.googlesource.com/toolchain/llvm-project 4c603efb0cca074e9238af8b4106c30add4418f6)
Target: x86_64-w64-windows-gnu
Thread model: posix
InstalledDir: A:/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin
NDK toolchain: r25b, NDK version: 250200, ClangVersion: 14.0.6
Using EngineIncludeOrderVersion.Latest for target ARTest.Target.cs
Unable to find a module include path for detex, using engine source path 'A:\Program Files (x86)\UE_5.3\Engine\Source' because no standard Public/Private/Internal include paths were added. Please resolve by updating the module's .Build.cs
Unable to find a module include path for ARTest, using generated path 'A:\Unreal\ARTest\Intermediate\Build\Android\UnrealGame\Inc\ARTest\UHT' because no standard Public/Private/Internal include paths were added. Please resolve by updating the module's .Build.cs
Generated code is up to date.
Engine SharedPCH - Skipping 'atomic' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'stddef.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h'.
Engine SharedPCH - Could not find include directory for 'memory.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Engine SharedPCH - Could not find include directory for 'stdbool.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Engine SharedPCH - Could not find include directory for 'stdlib.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Engine SharedPCH - Skipping 'type_traits' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'string.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h'.
Engine SharedPCH - Could not find include directory for 'ctype.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'fcntl.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'limits.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'pthread.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'stdint.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'stdio.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'sys/stat.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'unistd.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'utime.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Could not find include directory for 'wctype.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Engine SharedPCH - Skipping 'initializer_list' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'float.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'.
Engine SharedPCH - Could not find include directory for 'math.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'.
Engine SharedPCH - Skipping 'new' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'stdarg.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'.
Engine SharedPCH - Could not find include directory for 'wchar.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'.
Engine SharedPCH - Could not find include directory for 'intrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'.
Engine SharedPCH - Could not find include directory for 'xmmintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'.
Engine SharedPCH - Could not find include directory for 'fenv.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMath.h'.
Engine SharedPCH - Skipping 'iterator' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'limits' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Array.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'errno.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h'.
Engine SharedPCH - Skipping 'tuple' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'DirectXMath.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'.
Engine SharedPCH - Could not find include directory for 'DirectXPackedVector.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'.
Engine SharedPCH - Could not find include directory for 'arm64_neon.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'.
Engine SharedPCH - Could not find include directory for 'arm_neon.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'.
Engine SharedPCH - Could not find include directory for 'emmintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'.
Engine SharedPCH - Could not find include directory for 'immintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'.
Engine SharedPCH - Could not find include directory for 'smmintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'.
Engine SharedPCH - Could not find include directory for 'sys/time.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTime.h'.
Engine SharedPCH - Could not find include directory for 'mach/mach_time.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'.
Engine SharedPCH - Could not find include directory for 'sanitizer/asan_interface.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h'.
Engine SharedPCH - Skipping 'typeinfo' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryImage.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'ostream' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPath.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'Android/AndroidDataDrivenShaderPlatformInfo.inl' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\RHI\Public\DataDrivenShaderPlatformInfo.h'.
Engine SharedPCH - Could not find include directory for 'Android/AndroidStaticFeatureLevel.inl' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIFeatureLevel.h'.
Engine SharedPCH - Could not find include directory for 'Android/AndroidStaticShaderPlatform.inl' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIShaderPlatform.h'.
Engine SharedPCH - Could not find include directory for 'Kismet2/CompilerResultsLog.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Engine\Classes\Engine\Blueprint.h'.
Engine SharedPCH - Could not find include directory for 'Settings/LevelEditorPlaySettings.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h'.
Engine SharedPCH - Could not find include directory for 'jni.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformFile.h'.
Engine SharedPCH - Skipping 'functional' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Array.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'vector' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Array.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'algorithm' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\ArrayCollectionArray.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'cmath' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'iostream' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'utility' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'array' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Matrix.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'ChaosVDRuntimeModule.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\ChaosVisualDebugger\ChaosVDContextProvider.h'.
Engine SharedPCH - Skipping 'memory' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\BoundingVolume.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'unordered_set' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\BoundingVolume.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'queue' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\EPA.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'cfloat' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\MathUtil.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'sstream' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\VectorTypes.h' because it doesn't appear to be a module header.
Engine SharedPCH - Skipping 'unordered_map' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Map.h' because it doesn't appear to be a module header.
Engine SharedPCH - Could not find include directory for 'ChangeTransactor.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\IAnimationDataController.h'.
Engine SharedPCH - Could not find include directory for 'Factories.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BodySetup.h'.
Engine SharedPCH - Could not find include directory for 'Kismet2/Kismet2NameValidators.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphSchema.h'.
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\CoreMinimal.h' is not exporting types so we are ignoring the dependency
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Reverse.h' is not exporting types so we are ignoring the dependency
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\CoreTypes.h' is not exporting types so we are ignoring the dependency
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h' is not exporting types so we are ignoring the dependency
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatform.h' is not exporting types so we are ignoring the dependency
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatform.h' is not exporting types so we are ignoring the dependency

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.
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STableRow.h' is not exporting types so we are ignoring the dependency
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\ITableRow.h' is not exporting types so we are ignoring the dependency
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h' is not exporting types so we are ignoring the dependency
Engine SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Engine\Public\RenderedTextureStats.h' is not exporting types so we are ignoring the dependency
Slate SharedPCH - Skipping 'atomic' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' because it doesn't appear to be a module header.
Slate SharedPCH - Could not find include directory for 'stddef.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h'.
Slate SharedPCH - Could not find include directory for 'memory.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Slate SharedPCH - Could not find include directory for 'stdbool.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Slate SharedPCH - Could not find include directory for 'stdlib.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Slate SharedPCH - Skipping 'type_traits' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' because it doesn't appear to be a module header.

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Slate SharedPCH - Could not find include directory for 'mach/mach_time.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'.
Slate SharedPCH - Could not find include directory for 'sanitizer/asan_interface.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h'.
Slate SharedPCH - Could not find include directory for 'sys/time.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTime.h'.
Slate SharedPCH - Skipping 'typeinfo' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryImage.h' because it doesn't appear to be a module header.
Slate SharedPCH - Skipping 'ostream' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPath.h' because it doesn't appear to be a module header.
Slate SharedPCH - Could not find include directory for 'jni.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformFile.h'.
Slate SharedPCH - Skipping 'utility' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\RenderingCommon.h' because it doesn't appear to be a module header.
Slate SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\CoreMinimal.h' is not exporting types so we are ignoring the dependency
Slate SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Reverse.h' is not exporting types so we are ignoring the dependency
Slate SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\CoreTypes.h' is not exporting types so we are ignoring the dependency
Slate SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h' is not exporting types so we are ignoring the dependency

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Slate SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\IItemsSource.h' is not exporting types so we are ignoring the dependency
Slate SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STableRow.h' is not exporting types so we are ignoring the dependency
Slate SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\ITableRow.h' is not exporting types so we are ignoring the dependency
Slate SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - Skipping 'atomic' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' because it doesn't appear to be a module header.
CoreUObject SharedPCH - Could not find include directory for 'stddef.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h'.
CoreUObject SharedPCH - Could not find include directory for 'memory.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.

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CoreUObject SharedPCH - Could not find include directory for 'emmintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'.
CoreUObject SharedPCH - Could not find include directory for 'smmintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'.
CoreUObject SharedPCH - Could not find include directory for 'sanitizer/asan_interface.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h'.
CoreUObject SharedPCH - Could not find include directory for 'sys/time.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTime.h'.
CoreUObject SharedPCH - Skipping 'typeinfo' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryImage.h' because it doesn't appear to be a module header.
CoreUObject SharedPCH - Could not find include directory for 'jni.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformFile.h'.
CoreUObject SharedPCH - Skipping 'ostream' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPath.h' because it doesn't appear to be a module header.
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\CoreSharedPCH.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Reverse.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\CoreTypes.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h' is not exporting types so we are ignoring the dependency
.
.
.
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\IsUEnumClass.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\GeneratedCppIncludes.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptInterface.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectKey.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptMacros.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectAnnotation.h' is not exporting types so we are ignoring the dependency
CoreUObject SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectIterator.h' is not exporting types so we are ignoring the dependency
Core SharedPCH - Skipping 'atomic' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' because it doesn't appear to be a module header.
Core SharedPCH - Could not find include directory for 'stddef.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h'.
Core SharedPCH - Could not find include directory for 'memory.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Core SharedPCH - Could not find include directory for 'stdbool.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Core SharedPCH - Could not find include directory for 'stdlib.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'.
Core SharedPCH - Skipping 'type_traits' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' because it doesn't appear to be a module header.
Core SharedPCH - Could not find include directory for 'string.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h'.
Core SharedPCH - Could not find include directory for 'ctype.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'fcntl.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'limits.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'pthread.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'stdint.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'stdio.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'sys/stat.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'unistd.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'utime.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Could not find include directory for 'wctype.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'.
Core SharedPCH - Skipping 'initializer_list' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' because it doesn't appear to be a module header.
Core SharedPCH - Could not find include directory for 'float.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'.
Core SharedPCH - Could not find include directory for 'math.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'.
Core SharedPCH - Skipping 'new' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' because it doesn't appear to be a module header.
Core SharedPCH - Could not find include directory for 'stdarg.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'.
Core SharedPCH - Could not find include directory for 'wchar.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'.
Core SharedPCH - Could not find include directory for 'intrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'.
Core SharedPCH - Could not find include directory for 'xmmintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'.
Core SharedPCH - Could not find include directory for 'fenv.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMath.h'.
Core SharedPCH - Skipping 'iterator' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' because it doesn't appear to be a module header.
Core SharedPCH - Skipping 'limits' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Array.h' because it doesn't appear to be a module header.
Core SharedPCH - Could not find include directory for 'errno.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h'.
Core SharedPCH - Skipping 'tuple' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' because it doesn't appear to be a module header.
Core SharedPCH - Could not find include directory for 'immintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'.
Core SharedPCH - Could not find include directory for 'mach/mach_time.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'.
Core SharedPCH - Could not find include directory for 'DirectXMath.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'.
Core SharedPCH - Could not find include directory for 'DirectXPackedVector.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'.
Core SharedPCH - Could not find include directory for 'arm64_neon.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'.
Core SharedPCH - Could not find include directory for 'arm_neon.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'.
Core SharedPCH - Could not find include directory for 'emmintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'.
Core SharedPCH - Could not find include directory for 'smmintrin.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'.
Core SharedPCH - Could not find include directory for 'sanitizer/asan_interface.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h'.
Core SharedPCH - Could not find include directory for 'sys/time.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTime.h'.
Core SharedPCH - Skipping 'typeinfo' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryImage.h' because it doesn't appear to be a module header.
Core SharedPCH - Could not find include directory for 'jni.h' found in 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformFile.h'.
Core SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Reverse.h' is not exporting types so we are ignoring the dependency
Core SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\CoreTypes.h' is not exporting types so we are ignoring the dependency
Core SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h' is not exporting types so we are ignoring the dependency
.
.
.
Core SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Greater.h' is not exporting types so we are ignoring the dependency
Core SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ScopedCallback.h' is not exporting types so we are ignoring the dependency
Core SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\DebugSerializationFlags.h' is not exporting types so we are ignoring the dependency
Core SharedPCH - 'A:\Program Files (x86)\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\PropertyPortFlags.h' is not exporting types so we are ignoring the dependency
Found 4 shared PCH headers (listed in order of preference):
	Engine
	Slate
	CoreUObject
	Core
Compiling Native 64-bit code with NDK API 'android-26'
Compile module: BuildSettings
Compile module: TraceLog
Compile module: zlib
.
.
.
Compile module: TraceUtilities
Compile module: ARTest
Module 'ARTest' uses PCH 'arm64' for Architecture 'A:\Unreal\ARTest\Intermediate\Build\Android\a\ARTest\Development\Core\SharedPCH.Core.Cpp17.h.gch'
Compile module: Vulkan
Compile module: VulkanRHI
Total execution time: 3.54 seconds
Unhandled exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset, Int32 length) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 168
   at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 155
   at UnrealBuildTool.LinkEnvironment.<>c__DisplayClass70_0.<.ctor>b__0(FileItem x) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 457
   at System.Linq.Enumerable.WhereListIterator`1.ToList()
   at UnrealBuildTool.LinkEnvironment..ctor(LinkEnvironment Other, UnrealArch OverrideArchitecture) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 457
   at UnrealBuildTool.UEToolChain.LinkAllFiles(LinkEnvironment LinkEnvironment, Boolean bBuildImportLibraryOnly, IActionGraphBuilder Graph) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ToolChain\UEToolChain.cs:line 138
   at UnrealBuildTool.UEBuildBinary.Build(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, LinkEnvironment LinkEnvironment, ISourceFileWorkingSet WorkingSet, DirectoryReference ExeDir, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildBinary.cs:line 216
   at UnrealBuildTool.UEBuildTarget.BuildAsync(BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, TargetDescriptor TargetDescriptor, ILogger Logger, Boolean bInitOnly) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:line 2597
   at UnrealBuildTool.BuildMode.CreateMakefileAsync(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, ISourceFileWorkingSet WorkingSet, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 1130
   at UnrealBuildTool.BuildMode.BuildAsync(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 396
   at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 252
   at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 659
Unhandled exception: IndexOutOfRangeException: Index was outside the bounds of the array.
   at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset, Int32 length) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 168
   at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 155
   at UnrealBuildTool.LinkEnvironment.<>c__DisplayClass70_0.<.ctor>b__0(FileItem x) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 457
   at System.Linq.Enumerable.WhereListIterator`1.ToList()
   at UnrealBuildTool.LinkEnvironment..ctor(LinkEnvironment Other, UnrealArch OverrideArchitecture) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 457
   at UnrealBuildTool.UEToolChain.LinkAllFiles(LinkEnvironment LinkEnvironment, Boolean bBuildImportLibraryOnly, IActionGraphBuilder Graph) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ToolChain\UEToolChain.cs:line 138
   at UnrealBuildTool.UEBuildBinary.Build(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, LinkEnvironment LinkEnvironment, ISourceFileWorkingSet WorkingSet, DirectoryReference ExeDir, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildBinary.cs:line 216
   at UnrealBuildTool.UEBuildTarget.BuildAsync(BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, TargetDescriptor TargetDescriptor, ILogger Logger, Boolean bInitOnly) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:line 2597
   at UnrealBuildTool.BuildMode.CreateMakefileAsync(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, ISourceFileWorkingSet WorkingSet, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 1130
   at UnrealBuildTool.BuildMode.BuildAsync(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 396
   at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 252
   at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 659
WriteFileIfChanged() wrote 0 changed files of 21 requested writes.
Timeline:

[ 0.000]
[ 0.000](+3.613) <unknown>
[ 3.613]

Trying the same with Unreal 5.2.1 leads to a similar error:

Log started at 10/04/2023 01:26:10 (2023-10-03T23:26:10Z)
Adding event matcher: CompileEventMatcher
Adding event matcher: LinkEventMatcher
Adding event matcher: MicrosoftEventMatcher
Adding event matcher: XoreaxEventMatcher
No config file at I:\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Configuration will be read from:
  C:\Users\Sebi\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Log file: C:\Users\Sebi\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+Program+Files+(x86)+UE_5.2\UBT-ARTest4-Android-Development.txt

    Registering build platform: UnrealBuildTool.AndroidPlatformFactory
Android Installed SDK(s): Version_Sdk=r25b, CurrentVersion_Sdk=r25b, Version_AutoSdk=r25b, CurrentVersion_AutoSdk=
        Registering build platform: Android - buildable: True
    Registering build platform: UnrealBuildTool.IOSPlatformFactory
        Registering build platform: IOS - buildable: False
    Registering build platform: UnrealBuildTool.LinuxPlatformFactory
        Registering build platform: Linux - buildable: False
        Registering build platform: LinuxArm64 - buildable: False
    Registering build platform: UnrealBuildTool.MacPlatformFactory
    Registering build platform: UnrealBuildTool.TVOSPlatformFactory
    Registering build platform: UnrealBuildTool.WindowsPlatformFactory
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
        Registering build platform: Win64 - buildable: False
    Registering build platform: UnrealBuildTool.HoloLensPlatformFactory
Command line: "A:\Program Files (x86)\UE_5.2\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" ARTest4 Android Development -Project=A:\Unreal\ARTest4\ARTest4.uproject A:\Unreal\ARTest4\ARTest4.uproject -NoUBTMakefiles -remoteini=A:\Unreal\ARTest4 -skipdeploy -Manifest=A:\Unreal\ARTest4\Intermediate\Build\Manifest.xml -NoHotReload "-log=C:\Users\Sebi\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+Program+Files+(x86)+UE_5.2\UBT-ARTest4-Android-Development.txt"
Creating project rules assembly for A:\Unreal\ARTest4\ARTest4.uproject...
Skipping A:\Program Files (x86)\UE_5.2\Engine\Intermediate\Build\BuildRules\UE5Rules.dll: File is installed
Skipping A:\Program Files (x86)\UE_5.2\Engine\Intermediate\Build\BuildRules\UE5ProgramRules.dll: File is installed
 Found 0 Plugins:
 Found 0 Modules:
Building UnrealGame - ARTest4 - Android - Development
Enabling plugin 'GoogleARCore' (referenced via ARTest4.uproject)
Enabling plugin 'AndroidPermission' (referenced via ARTest4.uproject -> GoogleARCore.uplugin)
Enabling plugin 'ProceduralMeshComponent' (referenced via ARTest4.uproject -> GoogleARCore.uplugin)
Enabling plugin 'ARUtilities' (referenced via ARTest4.uproject -> GoogleARCore.uplugin)
Enabling plugin 'LiveLink' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin)
Enabling plugin 'Takes' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin)
Enabling plugin 'LevelSequenceEditor' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin -> Takes.uplugin)
Enabling plugin 'SequencerScripting' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin -> Takes.uplugin -> LevelSequenceEditor.uplugin)
Enabling plugin 'PythonScriptPlugin' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin -> Takes.uplugin -> LevelSequenceEditor.uplugin -> SequencerScripting.uplugin)
Ignoring plugin 'ContentBrowserFileDataSource' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin -> Takes.uplugin -> LevelSequenceEditor.uplugin -> SequencerScripting.uplugin -> PythonScriptPlugin.uplugin), not enabled for target Game
Enabling plugin 'ConcertSyncClient' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin)
Enabling plugin 'ConcertSyncCore' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin -> ConcertSyncClient.uplugin)
Enabling plugin 'ConcertMain' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin -> ConcertSyncClient.uplugin -> ConcertSyncCore.uplugin)
Enabling plugin 'SQLiteCore' (referenced via ARTest4.uproject -> GoogleARCore.uplugin -> ARUtilities.uplugin -> LiveLink.uplugin -> ConcertSyncClient.uplugin -> ConcertSyncCore.uplugin)
Ignoring plugin 'AppleARKit' (referenced via ARTest4.uproject) due to unsupported target platform.
Enabling plugin 'Paper2D' (referenced via default plugins)
Enabling plugin 'AISupport' (referenced via default plugins)
Enabling plugin 'EnvironmentQueryEditor' (referenced via default plugins)
Enabling plugin 'AnimationData' (referenced via default plugins)
Enabling plugin 'ControlRig' (referenced via default plugins -> AnimationData.uplugin)
Enabling plugin 'PropertyAccessEditor' (referenced via default plugins -> AnimationData.uplugin -> ControlRig.uplugin)
Enabling plugin 'AnimationModifierLibrary' (referenced via default plugins)
Enabling plugin 'BlendSpaceMotionAnalysis' (referenced via default plugins)
Enabling plugin 'ControlRigSpline' (referenced via default plugins)
Enabling plugin 'IKRig' (referenced via default plugins)
Enabling plugin 'FullBodyIK' (referenced via default plugins -> IKRig.uplugin)
Ignoring plugin 'Bridge' (referenced via default plugins) due to unsupported target platform.
Enabling plugin 'CameraShakePreviewer' (referenced via default plugins)
Enabling plugin 'GameplayCameras' (referenced via default plugins -> CameraShakePreviewer.uplugin)
Enabling plugin 'TemplateSequence' (referenced via default plugins -> CameraShakePreviewer.uplugin -> GameplayCameras.uplugin)
Enabling plugin 'OodleNetwork' (referenced via default plugins)
Enabling plugin 'AnimationSharing' (referenced via default plugins)
Enabling plugin 'SignificanceManager' (referenced via default plugins -> AnimationSharing.uplugin)
Enabling plugin 'CLionSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'CodeLiteSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'DumpGPUServices' (referenced via default plugins)
Enabling plugin 'GitSourceControl' (referenced via default plugins)
Enabling plugin 'KDevelopSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'NullSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'PerforceSourceControl' (referenced via default plugins)
Ignoring plugin 'PixWinPlugin' (referenced via default plugins) due to unsupported target platform.
Enabling plugin 'PlasticSourceControl' (referenced via default plugins)
Enabling plugin 'PluginUtils' (referenced via default plugins)
Enabling plugin 'PropertyAccessNode' (referenced via default plugins)
Enabling plugin 'RenderDocPlugin' (referenced via default plugins)
Enabling plugin 'RiderSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'SubversionSourceControl' (referenced via default plugins)
Enabling plugin 'TextureFormatOodle' (referenced via default plugins)
Enabling plugin 'TraceDataFilters' (referenced via default plugins)
Enabling plugin 'UObjectPlugin' (referenced via default plugins)
Enabling plugin 'VisualStudioCodeSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'VisualStudioSourceCodeAccess' (referenced via default plugins)
Ignoring plugin 'XCodeSourceCodeAccess' (referenced via default plugins) due to unsupported target platform.
Enabling plugin 'AssetManagerEditor' (referenced via default plugins)
Enabling plugin 'BlueprintHeaderView' (referenced via default plugins)
Enabling plugin 'ChangelistReview' (referenced via default plugins)
Enabling plugin 'ContentBrowserAssetDataSource' (referenced via default plugins)
Enabling plugin 'ContentBrowserClassDataSource' (referenced via default plugins)
Enabling plugin 'CryptoKeys' (referenced via default plugins)
Enabling plugin 'CurveEditorTools' (referenced via default plugins)
Enabling plugin 'DataValidation' (referenced via default plugins)
Enabling plugin 'EditorDebugTools' (referenced via default plugins)
Enabling plugin 'EngineAssetDefinitions' (referenced via default plugins)
Enabling plugin 'FacialAnimation' (referenced via default plugins)
Enabling plugin 'GameplayTagsEditor' (referenced via default plugins)
Enabling plugin 'GeometryMode' (referenced via default plugins)
Enabling plugin 'MacGraphicsSwitching' (referenced via default plugins)
Enabling plugin 'MaterialAnalyzer' (referenced via default plugins)
Enabling plugin 'MobileLauncherProfileWizard' (referenced via default plugins)
Enabling plugin 'LightMixer' (referenced via default plugins)
Enabling plugin 'ObjectMixer' (referenced via default plugins -> LightMixer.uplugin)
Enabling plugin 'PluginBrowser' (referenced via default plugins)
Enabling plugin 'SequencerAnimTools' (referenced via default plugins)
Enabling plugin 'SpeedTreeImporter' (referenced via default plugins)
Enabling plugin 'WorldPartitionHLODUtilities' (referenced via default plugins)
Enabling plugin 'EnhancedInput' (referenced via default plugins)
Enabling plugin 'DatasmithContent' (referenced via default plugins)
Enabling plugin 'VariantManagerContent' (referenced via default plugins -> DatasmithContent.uplugin)
Enabling plugin 'GLTFExporter' (referenced via default plugins)
Enabling plugin 'AutomationUtils' (referenced via default plugins)
Enabling plugin 'BackChannel' (referenced via default plugins)
Enabling plugin 'ChaosClothEditor' (referenced via default plugins)
Enabling plugin 'ChaosCloth' (referenced via default plugins -> ChaosClothEditor.uplugin)
Enabling plugin 'ChaosCaching' (referenced via default plugins -> ChaosClothEditor.uplugin -> ChaosCloth.uplugin)
Enabling plugin 'ChaosEditor' (referenced via default plugins)
Ignoring plugin 'PlanarCut' (referenced via default plugins -> ChaosEditor.uplugin), not enabled for target Game
Enabling plugin 'GeometryCollectionPlugin' (referenced via default plugins -> ChaosEditor.uplugin)
Enabling plugin 'ChaosSolverPlugin' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
Enabling plugin 'Dataflow' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
Enabling plugin 'GeometryProcessing' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin -> Dataflow.uplugin)
Enabling plugin 'PlanarCut' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
Enabling plugin 'Fracture' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
Ignoring plugin 'MeshModelingToolsetExp' (referenced via default plugins -> ChaosEditor.uplugin), not enabled for target Game
Enabling plugin 'EditorScriptingUtilities' (referenced via default plugins -> ChaosEditor.uplugin)
Enabling plugin 'ChaosNiagara' (referenced via default plugins)
Enabling plugin 'Niagara' (referenced via default plugins -> ChaosNiagara.uplugin)
Enabling plugin 'ChaosUserDataPT' (referenced via default plugins)
Enabling plugin 'CharacterAI' (referenced via default plugins)
Enabling plugin 'OpenImageDenoise' (referenced via default plugins)
Enabling plugin 'PlatformCrypto' (referenced via default plugins)
Enabling plugin 'SkeletalReduction' (referenced via default plugins)
Enabling plugin 'ToolPresets' (referenced via default plugins)
Enabling plugin 'UVEditor' (referenced via default plugins)
Ignoring plugin 'MeshModelingToolset' (referenced via default plugins -> UVEditor.uplugin), not enabled for target Game
Ignoring plugin 'MeshModelingToolsetExp' (referenced via default plugins -> UVEditor.uplugin), not enabled for target Game
Enabling plugin 'FastBuildController' (referenced via default plugins)
Enabling plugin 'AlembicImporter' (referenced via default plugins)
Enabling plugin 'GeometryCache' (referenced via default plugins -> AlembicImporter.uplugin)
Ignoring plugin 'InterchangeEditor' (referenced via default plugins) due to unsupported target platform.
Enabling plugin 'AndroidMedia' (referenced via default plugins)
Enabling plugin 'AvfMedia' (referenced via default plugins)
Enabling plugin 'ImgMedia' (referenced via default plugins)
Ignoring plugin 'MediaPlayerEditor' (referenced via default plugins -> ImgMedia.uplugin), not enabled for target Game
Enabling plugin 'MediaCompositing' (referenced via default plugins)
Ignoring plugin 'MediaPlayerEditor' (referenced via default plugins -> MediaCompositing.uplugin -> ImgMedia.uplugin), not enabled for target Game
Enabling plugin 'MediaPlate' (referenced via default plugins)
Ignoring plugin 'MediaPlayerEditor' (referenced via default plugins -> MediaPlate.uplugin), not enabled for target Game
Ignoring plugin 'MeshModelingToolset' (referenced via default plugins -> MediaPlate.uplugin), not enabled for target Game
Enabling plugin 'MediaPlayerEditor' (referenced via default plugins)
Enabling plugin 'WmfMedia' (referenced via default plugins)
Enabling plugin 'MeshPainting' (referenced via default plugins)
Ignoring plugin 'InterchangeEditor' (referenced via default plugins -> MeshPainting.uplugin), not enabled for platform Android
Enabling plugin 'TcpMessaging' (referenced via default plugins)
Enabling plugin 'UdpMessaging' (referenced via default plugins)
Enabling plugin 'ActorSequence' (referenced via default plugins)
Enabling plugin 'OnlineSubsystemGooglePlay' (referenced via default plugins)
Enabling plugin 'OnlineSubsystem' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin)
Enabling plugin 'OnlineBase' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin -> OnlineSubsystem.uplugin)
Ignoring plugin 'OnlineSubsystemIOS' (referenced via default plugins) due to unsupported target platform.
Enabling plugin 'OnlineSubsystemNull' (referenced via default plugins)
Enabling plugin 'OnlineSubsystemUtils' (referenced via default plugins -> OnlineSubsystemNull.uplugin)
Enabling plugin 'OnlineServices' (referenced via default plugins -> OnlineSubsystemNull.uplugin -> OnlineSubsystemUtils.uplugin)
Enabling plugin 'LauncherChunkInstaller' (referenced via default plugins)
Enabling plugin 'ActorLayerUtilities' (referenced via default plugins)
Enabling plugin 'AndroidDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'AndroidFileServer' (referenced via default plugins)
Enabling plugin 'AndroidMoviePlayer' (referenced via default plugins)
Enabling plugin 'AppleImageUtils' (referenced via default plugins)
Enabling plugin 'AppleMoviePlayer' (referenced via default plugins)
Enabling plugin 'ArchVisCharacter' (referenced via default plugins)
Enabling plugin 'AssetTags' (referenced via default plugins)
Enabling plugin 'AudioCapture' (referenced via default plugins)
Enabling plugin 'CableComponent' (referenced via default plugins)
Enabling plugin 'ChunkDownloader' (referenced via default plugins)
Enabling plugin 'CustomMeshComponent' (referenced via default plugins)
Enabling plugin 'ExampleDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'GoogleCloudMessaging' (referenced via default plugins)
Enabling plugin 'GooglePAD' (referenced via default plugins)
Enabling plugin 'InputDebugging' (referenced via default plugins)
Enabling plugin 'IOSDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'LinuxDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'LocationServicesBPLibrary' (referenced via default plugins)
Enabling plugin 'Metasound' (referenced via default plugins)
Enabling plugin 'AudioWidgets' (referenced via default plugins -> Metasound.uplugin)
Enabling plugin 'AudioSynesthesia' (referenced via default plugins -> Metasound.uplugin -> AudioWidgets.uplugin)
Enabling plugin 'WaveTable' (referenced via default plugins -> Metasound.uplugin)
Enabling plugin 'MobilePatchingUtils' (referenced via default plugins)
Enabling plugin 'ResonanceAudio' (referenced via default plugins)
Enabling plugin 'SoundFields' (referenced via default plugins)
Enabling plugin 'Synthesis' (referenced via default plugins)
Enabling plugin 'WebMMoviePlayer' (referenced via default plugins)
Enabling plugin 'WebMMedia' (referenced via default plugins -> WebMMoviePlayer.uplugin)
Enabling plugin 'WindowsDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'WindowsMoviePlayer' (referenced via default plugins)
Enabling plugin 'InterchangeTests' (referenced via default plugins)
Ignoring plugin 'Interchange' (referenced via default plugins -> InterchangeTests.uplugin), not enabled for target Game
Enabling plugin 'TraceUtilities' (referenced via default plugins)
Enabling plugin 'XGEController' (referenced via default plugins)
Found circular reference to Engine.Build.cs, but Engine declares a cycle on GameplayTags which breaks the chain
Found circular reference to PacketHandler.Build.cs, but PacketHandler declares a cycle on ReliabilityHandlerComponent which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on CinematicCamera which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to AudioMixer.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to AudioMixer.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
        Found Windows 64 bit versions of toolchain
Android (8490178, based on r450784d) clang version 14.0.6 (https://android.googlesource.com/toolchain/llvm-project 4c603efb0cca074e9238af8b4106c30add4418f6)
Target: x86_64-w64-windows-gnu
Thread model: posix
InstalledDir: A:/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin
        Found Windows 64 bit versions of toolchain
Android (8490178, based on r450784d) clang version 14.0.6 (https://android.googlesource.com/toolchain/llvm-project 4c603efb0cca074e9238af8b4106c30add4418f6)
Target: x86_64-w64-windows-gnu
Thread model: posix
InstalledDir: A:/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin
NDK toolchain: r25b, NDK version: 250200, ClangVersion: 14.0.6
Using EngineIncludeOrderVersion.Unreal5_0 for target ARTest4.Target.cs
Generated code is up to date.
Found 4 shared PCH headers (listed in order of preference):
	Engine
	Slate
	CoreUObject
	Core
Compile module: Launch
Compile module: GoogleARCoreBase
Compile module: GoogleARCoreRendering
Compile module: AndroidPermission
Compile module: ProceduralMeshComponent
.
.
.
Compile module: SoundFields
Compile module: Synthesis
Compile module: TraceUtilities
Compile module: ARTest4
Compiling Native 64-bit code with NDK API 'android-26'
Module 'ARTest4' uses PCH 'arm64' for Architecture 'A:\Unreal\ARTest4\Intermediate\Build\Android\a\ARTest4\Development\Core\SharedPCH.Core.ShadowErrors.InclOrderUnreal5_0.h.gch'
Module 'ARTest4' not using unity build mode (module with fewer than 2 source files)
Compile module: VulkanRHI
Compile module: BuildSettings
Compile module: TraceLog
Compile module: Core
Compile module: Json
Compile module: Projects
.
.
.
Compile module: FreeType2
Compile module: HarfBuzz
Compile module: Nanosvg
Compile module: libcurl
Compile module: MikkTSpace
Unhandled exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset, Int32 length) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 168
   at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 155
   at UnrealBuildTool.LinkEnvironment.<>c__DisplayClass68_0.<.ctor>b__0(FileItem x) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 447
   at System.Linq.Enumerable.WhereListIterator`1.ToList()
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at UnrealBuildTool.LinkEnvironment..ctor(LinkEnvironment Other, UnrealArch OverrideArchitecture) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 447
   at UnrealBuildTool.UEToolChain.LinkAllFiles(LinkEnvironment LinkEnvironment, Boolean bBuildImportLibraryOnly, IActionGraphBuilder Graph) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ToolChain\UEToolChain.cs:line 125
   at UnrealBuildTool.UEBuildBinary.Build(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, LinkEnvironment LinkEnvironment, List`1 SpecificFilesToCompile, ISourceFileWorkingSet WorkingSet, DirectoryReference ExeDir, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildBinary.cs:line 221
   at UnrealBuildTool.UEBuildTarget.Build(BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, TargetDescriptor TargetDescriptor, ILogger Logger, Boolean bInitOnly) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:line 2455
   at UnrealBuildTool.BuildMode.CreateMakefile(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, ISourceFileWorkingSet WorkingSet, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 882
   at UnrealBuildTool.BuildMode.Build(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 392
   at UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 248
   at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 599
Unhandled exception: IndexOutOfRangeException: Index was outside the bounds of the array.
   at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset, Int32 length) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 168
   at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 155
   at UnrealBuildTool.LinkEnvironment.<>c__DisplayClass68_0.<.ctor>b__0(FileItem x) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 447
   at System.Linq.Enumerable.WhereListIterator`1.ToList()
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at UnrealBuildTool.LinkEnvironment..ctor(LinkEnvironment Other, UnrealArch OverrideArchitecture) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 447
   at UnrealBuildTool.UEToolChain.LinkAllFiles(LinkEnvironment LinkEnvironment, Boolean bBuildImportLibraryOnly, IActionGraphBuilder Graph) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ToolChain\UEToolChain.cs:line 125
   at UnrealBuildTool.UEBuildBinary.Build(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, LinkEnvironment LinkEnvironment, List`1 SpecificFilesToCompile, ISourceFileWorkingSet WorkingSet, DirectoryReference ExeDir, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildBinary.cs:line 221
   at UnrealBuildTool.UEBuildTarget.Build(BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, TargetDescriptor TargetDescriptor, ILogger Logger, Boolean bInitOnly) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:line 2455
   at UnrealBuildTool.BuildMode.CreateMakefile(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, ISourceFileWorkingSet WorkingSet, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 882
   at UnrealBuildTool.BuildMode.Build(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 392
   at UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 248
   at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 599
WriteFileIfChanged() wrote 0 changed files of 4 requested writes.
Timeline:

[ 0.000]
[ 0.000](+1.157) <unknown>
[ 1.157]

Any help with the issue would be highly appreciated.

Quick fix: don’t use drives with letters A: or X: to store your projectfiles and unreal engine source and editor on.

3 Likes

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