Hi, I am working on a VR game and since I updated to 5.2 I get weird dots in my HMD (HP Reverb G"/ Windows Mixed Reality) but only on the right eye. It looks like a 2D overlay. In 5.1 the HP Reverb worked fine. Maybe someone knows where this issue come from and can help me out.
Hi, I have had the exact same problem for a while with this headset. I managed to solve it by going back to DirectX11 in Project Settings > Windows.
I hope this will help you.
Thank you I also solved it using SteamVR as the OpenXR runtime. OpenXR seems to have issues since 5.2 in 5.1 it worked fine. Non of my Headset works propperly (Pimax Crystal, HP Reverb G2, Vive Pro29 and the Quest2 only works with MetaXR… and with the OpenXR Toolkid it gets even worse. So I hope it get fixed pretty soon. Working natively with OpenXR instead of using SteamVR as the OpenXR runtime would give me much better performance.