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[iOS] Missing file in RunUAT.sh build (included if built from XCode)
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0
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54
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September 8, 2025
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GooglePlay Upload Issues
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1
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151
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September 8, 2025
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Direct Hardware Integration
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2
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108
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September 8, 2025
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【GC】UStaticMeshComponent与StaticMesh BeginDestory的流程
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4
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91
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September 8, 2025
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Crash when destroying entity through mass agent component
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5
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106
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September 8, 2025
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【偶现】Kill MainTextureView所在的Client端,导致RenderService崩溃
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2
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52
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September 8, 2025
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【偶现】启动后黑屏问题
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1
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41
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September 8, 2025
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Post-process with passthrough?
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4
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461
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September 7, 2025
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Lighting problem after being built
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1
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62
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September 7, 2025
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Unreal Engine 5.6 startup Vulkan error and VK_EXT_mesh_shader
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10
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3551
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September 6, 2025
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Recast main thread time
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5
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58
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October 25, 2025
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Packaging Error: Non-editor build cannot depend on non-redistributable modules (MessageLog)
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2
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688
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September 6, 2025
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Exponential High Fog is not working on mobile
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3
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999
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September 6, 2025
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Unreadable PrintText output in packaged UE 5.6.1 VR projects
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2
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112
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September 6, 2025
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Common UI Crash on Push Widget
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1
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92
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September 6, 2025
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Huge lag spikes when navigating between scenes? Is this normal
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0
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34
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September 6, 2025
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Workaround for ensure(PinHelpers::UnresolvedPins.Num() == 0)
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9
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155
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September 8, 2025
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Issue with Private Publishing of a 1v1 Map (Fortnite Creative/Unreal)
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0
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55
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September 5, 2025
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GC with incremental reachability never destroying UWorld objects from world partition streaming
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5
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270
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September 5, 2025
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Using 3D widget with widget interaction component creates constant hover and unhover events
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5
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1329
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September 5, 2025
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Gameplay Debugger interface goes offscreen
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1
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358
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September 5, 2025
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How to increase mobile Max Moveable Spotlight / Point Lights?
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5
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2128
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September 5, 2025
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[Android] Swappy degenerate performance in Android 16
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8
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206
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September 8, 2025
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build bug in uefn
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1
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65
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September 4, 2025
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Best way to get GPU device states (Usage/Clock)
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3
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64
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September 4, 2025
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Hidden Dependencies, ModifyCook
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22
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664
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September 3, 2025
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Buggy checkpoint
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0
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24
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September 3, 2025
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Unreal Insights per thread filter
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3
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101
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September 3, 2025
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Ue5.4 city sample build
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4
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792
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September 3, 2025
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Android crash after splash with Fatal signal 11 (SIGSEGV)
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1
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1211
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September 1, 2025
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