How Player look at other actors?
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1
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3688
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January 18, 2017
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Add offset to look at rotation on tick
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2
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112
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December 1, 2021
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Bug: SetFocalPoint doesn't update controller pitch rotation
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25
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1815
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October 4, 2021
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[Find Look at Rotation] unwanted 180 yaw rotation at pitch = -90/90
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8
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3628
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September 3, 2020
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How to aim at the mouse location ignoring depth
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3
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258
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August 31, 2020
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Making an enemy look the right way when walking
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11
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215
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June 21, 2020
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Look somewhere and enviroment changes
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6
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79
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May 13, 2020
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Look At Function returns (0,0,0)
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2
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500
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January 21, 2020
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Having Trouble Turning AI in place
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4
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1169
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January 10, 2020
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Actor only looking in one direction when rotation is set using Find Look at Rotation
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9
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395
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August 3, 2019
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How to know if an actor is hit on his front/back?
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4
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584
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March 31, 2019
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Per Axis LookAtBone Clamp & Visualization
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0
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125
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January 24, 2019
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How to tell if the player is looking at something with a specific tag
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2
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715
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January 2, 2019
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Look at and show an image
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18
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218
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December 19, 2018
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Head and Eye Look At - Not following target actor's location?
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0
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320
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December 13, 2018
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Reset bones rotation ?
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0
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501
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December 3, 2018
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How do I make "Look At" work properly
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5
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2354
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December 1, 2018
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Top down template look at enemy while moving to location?
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0
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115
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October 3, 2018
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Look at target without breaking physics constraint?
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0
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269
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June 6, 2018
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Issue with Look-At-Rotation (Turret)
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0
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141
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May 20, 2018
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Look at rotation - how to prevent swivel?
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3
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292
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March 21, 2018
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Mesh aiming at location flips over
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0
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183
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February 14, 2018
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Player Look only works on certain actors
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4
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168
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January 16, 2018
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How to make an actor to look at the mouse cursor?
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6
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16220
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November 30, 2017
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Make player camera look at object
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3
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1542
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November 28, 2017
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Becoming desperate with rotators :'(
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0
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176
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October 4, 2017
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How to set up turret follow spawned actors?
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0
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158
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September 19, 2017
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Setting AI to look at player using SetFocus
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3
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4502
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September 6, 2017
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2 Part Turret Rotation to Look at Target
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0
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321
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July 26, 2017
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Throwable Camera Look Away from Walls
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1
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100
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April 17, 2017
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