I’m attempting to face the camera toward an actor using Look At Rotation on tick so the camera is always looking at that actor, but I’m trying to figure how to add an offset to the camera rotation, so that it can look slightly to the right of the actor or slightly to the left of the actor etc.
I’ve tried out Add Actor Local Offset, but that just causes the camera to spin since it’s adding to the rotation every tick, I’ve also tried DeltaRot or CombineRotators to try converting the Look At Rotation to a relative rotation and adding the rotation offset to that relative rotation, but again it just causes the camera to spin.