Top Down with ALS Movement

I’m developing a character’s movement using a TopDown (this tutorial https://youtu.be/kXkAwG1q7rw?si=TD0N3XOFCSy4oUlV) and ALS tutorial. My problem is that when I use Look At Rotation and Mouse World Position all my characters look in the same direction, how can I make each character’s location independent?

so youre saying all characters look at the mouse which sounds intended, if you dont want that give them a different target vector, say their move location or target actor location instead of the mouse world position