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Cardboard VR - Google Cardboard VR headsets on iOS and Android, integrating the official Google SDK
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58
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6422
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November 20, 2025
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Advice Needed – Using MetaHumans with Audio2Face for Mobile VR
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0
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41
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June 11, 2025
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PICO 4 Ultra. Creation of MR applications
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1
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289
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February 28, 2025
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Share LOD0 Lightmap with all imported LOD levels
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0
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49
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February 7, 2025
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UE5 OPC UA Client Plugin Release
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6
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2420
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January 20, 2025
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UE4.27 or UE5 for Mobile & VR Development (Performance Overview)
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0
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35
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December 24, 2024
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Quest LUT Fix
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0
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90
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September 30, 2024
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Scene Capture Cube in VR turns green
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9
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1181
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June 28, 2024
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OculusXR Passthrough Layer
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27
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10000
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June 14, 2024
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UE5 and missing performant occlusion culling - is the fix coming soon?
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34
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8884
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March 26, 2024
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How to load in a world at a predetermined rotation around a spatial anchor
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0
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544
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August 30, 2023
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Pico 4 apk file
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0
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1626
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January 23, 2023
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Performance difference from using Oculus source build vs binary version for Oculus Quest use?
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2
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709
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June 30, 2022
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Oculus Quest 2 image banding in vr template
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5
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1595
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June 3, 2022
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