Summary
The “Spawn During New Round” Join In Progress setting (previously called “Spawn Next Round”) is incorrectly assigning all players who join an ongoing match to Team 1, regardless of the configured team settings.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Matchmaking
Steps to Reproduce
- Create a team-based or Free For All game in UEFN.
- Configure Join In Progress to “Spawn During New Round”.
- Start a match.
- Have a player join while the match is already in progress.
- Wait for the next round to begin.
Expected Result
The joining player should be assigned according to the island’s configured team settings:
- In team-based modes, players should be assigned to the appropriate team based on team assignment and balancing rules.
- In Free For All modes, each player should remain on their own unique team as intended.
Observed Result
All players who join in progress and spawn on the next round are assigned to Team 1, regardless of the island’s team configuration.
Platform(s)
windows, all platforms