Thank you Epic for porting the UDK forums :)
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2
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840
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October 7, 2016
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Find position along a line between two locations
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3
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726
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October 6, 2016
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grenades work on terrain but not landscape
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17
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1991
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October 6, 2016
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Performance gain from using bUseOverlapCheck in CollidingActors()?
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1
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657
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October 5, 2016
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Event called for killer when killed another pawn?
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2
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998
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October 3, 2016
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SeeMonster() not being called for AI bots
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2
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800
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September 30, 2016
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Disable bots seeing one another
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7
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1501
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September 29, 2016
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Projectile fly-by sound?
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5
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1909
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September 22, 2016
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pawns spawn with 2 controllers
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7
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1189
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September 22, 2016
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Removing press fire to start
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0
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722
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September 19, 2016
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DOF around player focal point
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17
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2344
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September 17, 2016
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PlayCustomAnim: BlendInTime and BlendOutTime has no effect with morphs.
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0
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676
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September 10, 2016
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Possible to check if location is within a collision mesh?
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6
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2254
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September 7, 2016
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AI pawn to aim at player
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4
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1568
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August 31, 2016
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AI bot to strafe left/right while targeting player?
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2
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783
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August 31, 2016
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Old UDK forums are not currently loading
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4
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886
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August 29, 2016
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Pawns falls a bit when crouching
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4
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1087
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August 28, 2016
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How to change the mouse/xbox controller sensitivity?
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5
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3261
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August 27, 2016
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strange error
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1
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594
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August 22, 2016
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Detect Speed of Turn
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3
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903
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August 22, 2016
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Muzzle Flash Replication
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5
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1370
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August 14, 2016
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Bots with PhysicsAsset collision jump madly when colliding with each other
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4
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1101
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August 13, 2016
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Decal to stop projecting its image on morph-targets pawn
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0
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634
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August 13, 2016
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Use camera location in Kismet (custom node help)
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1
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1039
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July 20, 2016
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Trace down cause of system crash during gameplay
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2
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1013
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July 15, 2016
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GetTimeLeft Function for Animation
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1
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781
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July 13, 2016
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Volume collision detection
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3
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1168
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July 9, 2016
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Get Landscape Material from Trace
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6
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1476
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July 9, 2016
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TFP - Get the camera to follow the rotation of the eye socket
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0
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606
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July 9, 2016
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Change Player Angle on Slope
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3
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1282
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July 7, 2016
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