Decal to stop projecting its image on morph-targets pawn

I spawn a decal (extends DecalComponent) at runtime and attach it to a bot. Everything works fine. The decal projects its image on the bot as expected.

But when the bot turns into the morph state (MorphNode.SetNodeWeight(1)), the spawned decal- still there, but it does not project it’s image on the bot anymore, although the decal has been setup with “Used with morph targets”?

Could somebody please tell me what may cause the issue?