How to handle version changes to UMaterialExpression nodes?
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4
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2
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June 12, 2025
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Engine crashes on Radeon 90xx when HW RT is On
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8
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15
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June 18, 2025
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Shadows partially missing and shadow artifacts while using SceneCapture2D
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2
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339
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June 12, 2025
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Waits with r.NumBufferedOcclusionQueries > 0
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2
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5
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June 12, 2025
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Enhanced Subpixel Morphological Anti-Aliasing (SMAA) for UE5
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9
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5171
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June 12, 2025
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Screen Percentage settings are still impossible to understand
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7
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1188
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June 11, 2025
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Black Sparkling Spots Appearing on Skin During MetaHuman Rendering
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1
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23
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June 11, 2025
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Directional Light reflections on occluded geometry
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4
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48
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June 11, 2025
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Glass material with trimsheet
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7
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53
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June 11, 2025
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UE5.6 MegaLights Volumetric Fog Issue
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2
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14
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June 11, 2025
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Is it possible to capture the height map of the backface of the scene?
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1
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1
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June 11, 2025
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5.6 Path Tracing Crash / Increased VRAM Usage
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6
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29
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June 13, 2025
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Best way to ensure no texture popping during runtime
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3
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47
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June 11, 2025
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Sorting RVT Requests According to Distance
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6
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4
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June 11, 2025
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Niagara data channel islands prevent spawning more than a certain number of active particles at once
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4
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9
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June 11, 2025
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Particle delay
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6
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2692
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June 11, 2025
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Geometry Collections and Distance-Fields / Ray Tracing
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12
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2182
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June 11, 2025
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Lumen flickering
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7
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6220
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June 11, 2025
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MetalCommandBufferFailurePageFault 闪退求助
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2
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11
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June 11, 2025
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Holdouts do not work in Path Tracer in UE 5.6
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4
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6
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June 11, 2025
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Rectangular Light Affecting Objects Behind It in UE5 – Need Help
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3
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37
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June 11, 2025
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LIght not bleeding
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11
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64
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June 11, 2025
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Request for suggested alternatives to overlay materials for nanite objects, to avoid using the fallback mesh
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4
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4
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June 11, 2025
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Need Shadow Catcher / Matte Shadow
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17
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2723
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June 10, 2025
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how to make it more realistic
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2
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49
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June 10, 2025
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Raytracing landscape become very slow when camera moves
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21
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3479
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June 10, 2025
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Nanite UV switch seams
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5
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0
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June 16, 2025
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Facade Reveal Lines
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0
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28
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June 10, 2025
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Nanite & ISMs - Best Practices
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7
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19
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June 10, 2025
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Black streaks on my nanite mesh. How do I fix it?
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3
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55
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June 10, 2025
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