Is it possible to capture the height map of the backface of the scene?

Hi,

I want to capture the height map of both the frontface and backface of the primitives in the scene. The heights of the frontface and backface will be rendered separately to two different render targets. I already know how to use the SceneCaptureComponent2D to render the frontface height map, is it possible to use it or any other method to render the backface height map?

Thanks!

Hello,

Thank you for reaching out.

Are you trying to render the heightmap based on the meshes in the scene? If so, you can try switching the bReverseCulling flag on the components before doing the second capture.

Keep in mind, this might not work for all types of components though.

Please let us know if this helps.