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Character wrong altitude (too high) when pawned in VR
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0
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186
|
April 23, 2024
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Vive Elite XR input issue
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1
|
173
|
April 22, 2024
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Using UE5.3.2 to make MR app, error when packing into Android APK
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1
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261
|
April 22, 2024
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What is the UXRDeviceVisualizationComponent used for?
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0
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311
|
April 21, 2024
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Set MotionSource value programmatically in C++
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0
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102
|
April 21, 2024
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4.14 (VR, Forward Rendering, Instanced Stereo) Staionary Light Causing Shadow sorting error in Left Eye.
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5
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2890
|
April 20, 2024
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UE 5.0 poor performance on Quest 2 using Vulkan
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3
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757
|
April 20, 2024
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LiveLink doesn't recognize trackers with the Left Ankle and Right Ankle roles
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0
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135
|
April 19, 2024
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Nanite and Forward Shading Compatibility Issue in Unreal Engine 5.1.1
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3
|
1230
|
April 19, 2024
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Virtual Texture Volumes and partitioned landscapes in UE 5.3
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0
|
134
|
April 19, 2024
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Unreal engine 5.1 - VR project crashes while being creates
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13
|
5272
|
April 18, 2024
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Vulkan Preview Widget Actors flickering to each others widgets in VR, only when in view
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0
|
88
|
April 18, 2024
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Foliage whilst rendering gets flickering on it
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5
|
294
|
April 18, 2024
|
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BUG: DirectX 12 Crash When Using Stereo Layers
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0
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146
|
April 18, 2024
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Can't Play Media On Vision Pro.
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2
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331
|
April 17, 2024
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Ik arm chain
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9
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2119
|
April 16, 2024
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Cannot package UE4 project: "ovr_PopMessage already defined"
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1
|
486
|
April 16, 2024
|
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Migrating to 5.3, XRBase
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3
|
1393
|
April 16, 2024
|
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"GetDeviceID" returns different values on different projects (Oculus 2 Standalone)
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0
|
125
|
April 16, 2024
|
|
UE 5.1 Oculus Input Fix
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2
|
2054
|
April 16, 2024
|
|
When the controller is unplugged during gameplay, the game does not automatically pause
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2
|
576
|
April 15, 2024
|
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nDisplay multiple computers black screens
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1
|
913
|
April 15, 2024
|
|
In VR editing mode, the gamepad buttons of the quest3 do not respond, but the location information can be recognized.
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0
|
87
|
April 14, 2024
|
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Unreal Engine 5.2.1 UnrealEditor.exe - Entry Point Not Found when opening VR Template project
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5
|
2261
|
April 14, 2024
|
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Shadow issue for one eye in VR Template using stationary lighting
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0
|
550
|
April 13, 2024
|
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Too many materials
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5
|
472
|
April 13, 2024
|
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Actively detect when controllers power on and off?
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6
|
771
|
April 11, 2024
|
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iOS Certificate Fails to Load with Provided Key
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0
|
167
|
April 11, 2024
|
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Can I still use my old action mappings in 5.3 somehow? (HP Reverb)
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1
|
116
|
April 10, 2024
|
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Lidar point cloud poping in and out in VR
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|
5
|
1394
|
April 10, 2024
|