I’m working on a VR visualization project where I want the client to be able to move the furniture around from any position in the room. I envisioned a telekinesis system similar to the one used in the game I Expect You To Die but with constraints on the Z-axis and rotation controlled manually with the thumbsticks. Looking for related tutorial recommendations.
Hi, did you find a way?.. 4 years later and I’m trying to figure out a way to do this in unreal (I am pretty new to unreal)