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Turn-based combat - turn starts for two allies
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16
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197
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January 9, 2025
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Tactical turn-based - Grid, camera and pawn
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0
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150
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June 19, 2024
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FutiMha Tactics: Turn-based rpg in development
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0
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330
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January 19, 2024
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Need help in turn based system
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18
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1945
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August 28, 2023
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Turn-based strategy game power ups
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0
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456
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July 12, 2021
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How to switch ability widget on/off depending on which character is possessed?
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3
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1366
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January 6, 2021
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How to make Turn based mechanic?
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1
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1165
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January 28, 2020
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What kind of MapEditor is this? (Octopath Traveler)
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0
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1817
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October 29, 2019
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Replication for turn-based game, best practices
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0
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629
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October 10, 2019
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Why my editor is crashing from this code?
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3
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419
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August 5, 2019
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Why my editor is crashing from this code?
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1
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362
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August 3, 2019
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How do I make an AIController control only a pawn at once?
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1
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369
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August 2, 2019
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How to implement change of turns in a board game?
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0
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540
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August 2, 2019
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How do you do turn based tactical rpg game in Blueprints
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6
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5955
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July 3, 2019
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Storing Multiple Character details and Stats
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8
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4635
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April 26, 2019
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How can I control camera through blueprints
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3
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891
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February 13, 2019
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Where can I find a turn based game tutorial using blueprints?
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2
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2952
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November 15, 2018
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Sort actors in array by their INT (turn based combat)
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9
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2655
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August 31, 2018
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Casting to Specifc Actor
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35
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2806
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June 23, 2018
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Turn based logic, where to store data?
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3
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1173
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January 23, 2018
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How to implement combat turns
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4
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2068
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June 26, 2017
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Movement between linked points
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2
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873
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March 9, 2017
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What does this end turn blueprint node do?
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2
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663
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November 8, 2016
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Questions about turn based local multiplayer game
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0
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464
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September 9, 2016
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iOS Turn-based Gamecenter Multiplayer
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6
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832
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June 23, 2016
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Turn Based Strategy - Product Activation Failed?
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1
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449
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February 18, 2016
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How do I reference a client by its HUD?
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1
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575
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January 23, 2016
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Switching players in local multiplayer top down turn based board logical game (no splitscreen!)
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0
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1006
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August 1, 2015
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Displaying movement range for turn based game?
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2
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1233
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March 9, 2015
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Get all points/paths in range?
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0
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487
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August 12, 2014
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