Repathing no longer works on vector targets
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7
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457
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February 10, 2017
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4.14 WheelVehicleMovement can no longer pathfind
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0
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238
|
January 21, 2017
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Character Movement, Pathfinding and Avoidance
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|
0
|
997
|
December 24, 2016
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UE4 play a specific sound without directly imported from a file
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4
|
489
|
December 19, 2016
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How to implement custom NavMesh
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0
|
2323
|
December 18, 2016
|
Having AI navigate a navmesh non uniformally
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0
|
212
|
December 14, 2016
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Path-Following AI and Pausing the Game
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2
|
455
|
November 15, 2016
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Nav Link Proxy not setting custom NavArea Flag
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7
|
1385
|
November 4, 2016
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Updating Nav Mesh after player character movement
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6
|
6211
|
November 4, 2016
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[4.13] Navmesh Fail if Agent Radius > 39
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13
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985
|
November 2, 2016
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4.12 -> 4.13 PathFollowingComponent doesn't start moving instantly anymore
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3
|
359
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November 1, 2016
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Can I make path finding less accurate
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1
|
637
|
October 22, 2016
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How to make enemies choose a free path
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0
|
462
|
September 25, 2016
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About NavMeshes
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|
1
|
327
|
September 24, 2016
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NavLinkCustomComponent didn't work on level load.
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1
|
511
|
September 23, 2016
|
Fly around Sphere
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3
|
470
|
September 20, 2016
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How to make ai ignor obstacles if way around to long (blueprint only/no behavior tree)
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|
0
|
599
|
September 14, 2016
|
Need Pathfinding not limited to a plane/floor
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1
|
524
|
September 2, 2016
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Why UPathFollowingComponent::IsBlocked() is not virtual?
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|
2
|
400
|
September 1, 2016
|
Navigation Problem: Character vs Pawn
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4
|
664
|
August 31, 2016
|
Simple Move to Location Update
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|
2
|
609
|
August 17, 2016
|
Issues with Nav Movement Capabilities
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|
0
|
520
|
August 6, 2016
|
Procedurally alter path cost?
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|
6
|
1452
|
July 27, 2016
|
How to find a path with dynamic obstacle in NavMesh
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|
3
|
1358
|
July 23, 2016
|
Navmesh precision
|
|
0
|
478
|
July 3, 2016
|
Navigating AI around other AI
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|
1
|
775
|
July 1, 2016
|
How to build distance maps from the navigation mesh
|
|
2
|
330
|
June 18, 2016
|
Limit NavLinkProxy to certain Agents
|
|
5
|
1435
|
June 18, 2016
|
How to get an AI controlled character to find and choose a path that is not the shortest?
|
|
0
|
358
|
June 6, 2016
|
Collision sphere affects navigation
|
|
1
|
724
|
June 5, 2016
|