Hierarchical Instanced Static Mesh Remove and Save
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1
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650
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August 22, 2018
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[BugReport] Per Instance Random data lose in-game
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1
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337
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July 27, 2018
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How to script additional multiply in HISM?
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0
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333
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July 9, 2018
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Crash compiling Blueprint child of native class with a HISM component
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2
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474
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July 5, 2018
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BUG: Add instance function (hierarchical instanced static meshes)
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3
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1011
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May 2, 2018
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HISM vs Merge vs ISM in initviews? Optimization
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0
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925
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April 2, 2018
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HISM go to DrawDynamicPrimitives in profiler
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0
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315
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November 13, 2017
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MultiBoxTraceForObjects sometimes returns the same HISM instance twice
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3
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438
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October 6, 2017
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Crash after updating project to 4.16 ( Ensure condition failed: InitializedIndexCount == NumRenderInstances )
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1
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423
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July 11, 2017
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HISM Forces Default Editor Material
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4
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889
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May 23, 2017
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HISM UpdateInstanceTransform crashes (with repro)
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10
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1230
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February 15, 2017
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Hierarchical Instanced Static Mesh - tedious to build and LOD problems
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0
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738
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December 12, 2016
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[Bug Report] Duplicate actor with HierarchicalInstancedStaticMeshComponent or move the actor to another level will crash the editor
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1
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489
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November 14, 2016
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Render Custom Depth not working for Hierarchical Instanced Static Meshes (HISM only)
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2
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1676
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January 6, 2016
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