Static and Movable Material Differences.
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0
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358
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July 11, 2016
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What are the possibility values that can adjust after light bake?
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0
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225
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July 10, 2016
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Baking Multiple Objects to One UVW Map
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0
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332
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July 5, 2016
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Dx11 Feature Level 10.0 required Error with 4.12
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0
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340
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June 16, 2016
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Tag static parallel meshes to reduce baking seams
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13
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351
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May 5, 2016
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Crash on Baking Landscape Textures
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8
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1018
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April 12, 2016
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Normal Map issue
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0
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440
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April 11, 2016
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Turning off static shadow receiving for foliage
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12
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7632
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January 28, 2016
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Random textures go blurry after light bake
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2
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895
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January 4, 2016
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Environment causing Static Light to disappear after baking?
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5
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1431
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December 3, 2015
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Wrong light baking on objects
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3
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921
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November 5, 2015
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Sun Light Leak Artifacts
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4
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673
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October 12, 2015
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Editing Lightmaps
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2
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1737
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October 6, 2015
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Create an App that can download different Maps from a server?
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0
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456
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July 14, 2015
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Unable to export animations from Maya to UE4
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1
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666
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July 8, 2015
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No GI after lighmass bake
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1
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668
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June 17, 2015
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My computer freezes at 0% when building lightmaps
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1
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485
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March 12, 2015
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My PC freezes on building lights
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2
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2402
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March 4, 2015
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Unreal Engine crashing while baking with terrain
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2
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382
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November 10, 2014
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Translucent materials and light baking
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7
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3435
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November 7, 2014
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[Bug] Baked shadows not matching up with masked material with vertex painting
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3
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746
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October 8, 2014
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while build the lightmass unreal crashes...
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3
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479
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September 25, 2014
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How to avoid Sub Surface Scattering loss when baking lighting?
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5
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1919
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July 15, 2014
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decals disappear under baked shadows
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2
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2071
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May 29, 2014
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What are the best practices for an Ambient Occlusion Map?
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2
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5788
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May 7, 2014
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MAYA: How to reuse parts of a Diffuse texture without overlapping UVs on top of it?
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8
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1284
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May 4, 2014
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