Item Remover Device lacks functions of Item Granter Device
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0
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17
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April 21, 2025
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GalaVerseCreations - Skull
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0
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7
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April 21, 2025
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backend dependency returned unexpected error errors com epicgames not_found
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3
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64
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April 21, 2025
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Carmageddon
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10
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87
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April 21, 2025
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GalaVerseCreations - Mask Pack - Celestial
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0
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9
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April 21, 2025
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How can I achieve a depth of field effect that only blurs distant objects?
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1
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52
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April 21, 2025
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Custom depth or depth-only static meshes are not functioning properly on Meta Quest 3
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1
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28
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April 21, 2025
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Red UVs and UV channel are not available.
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1
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16
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April 21, 2025
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FreshCan - Barnyard Megapack (Barn, Barn Props, Farm Environment)
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0
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10
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April 21, 2025
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User Experience: Texture Bug Occurs When Changing Game Resolution
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0
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13
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April 21, 2025
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How to make virtual joystick trigger thumbstick button press/release events?
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10
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4924
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April 21, 2025
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HKhalife - Forest Lake Oasis 3d scene
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0
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8
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April 21, 2025
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Creating a Custom Class Derived from UPhysicalMaterial
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1
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34
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April 21, 2025
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VoxelWeaver - A Voxel Plugin for GPU-Accelerated Biomes, Caves, and Infinite Worlds
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1
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236
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April 21, 2025
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CitySample vehicles appear white when reflected in high lighting conditions
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0
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13
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April 21, 2025
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Is it possible to assign different texture maps to each UV tile within the same UDIM layout?
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0
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15
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April 21, 2025
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CitySample vehicles display white reflections when hit lighting is applied
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0
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9
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April 21, 2025
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A user texture bug occurs when the game resolution is changed
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0
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15
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April 21, 2025
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What to extend the UPhysicalMaterial class
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0
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8
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April 21, 2025
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How can I render a 2D background that covers the whole screen while still allowing me to place player characters on top of it?
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0
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9
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April 21, 2025
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The movie render queue doesn't capture the actions I performed.
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0
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6
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April 21, 2025
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Static lights experience a cutoff after baking
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0
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16
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April 21, 2025
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Wheels, Motion Blur, and Motion Vectors
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0
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9
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April 21, 2025
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Twinmotion identifying Existing parts of the project as the same material when Imported from a Revit phasing project
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1
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43
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April 21, 2025
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A visible seam is present on a static mesh generated from a landscape in Unreal Engine 5.5.
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0
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15
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April 21, 2025
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Issue with sockets
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0
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8
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April 21, 2025
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Why does my Material AO disappear as i back away from a surface? (not far either) As you can see in teh video when rendering normal game view the ao vanishes as i back away… but when im in material ao view mode it does not vanish with distance… what is t
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0
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15
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April 21, 2025
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[Bug] Airplane Explosion Always Deals 50 Damage in Public Matches
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1
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42
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April 21, 2025
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Feature request: Asset bundles - Built in Collections with Discounts
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1
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38
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April 21, 2025
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Foliage Mode causes random invisible assets
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10
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281
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April 21, 2025
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