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Embree crashes in lightmapping/distance field and lumen card generation
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5
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64
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October 9, 2025
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Render code crashes caused by ShaderMap mismatch in UniformExpressionCache
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11
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130
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October 9, 2025
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Uninitialized value in Material PreshaderBuffer
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4
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69
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October 13, 2025
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AActor::bIsEditorOnlyActor with Game View enabled behaves inconsistently for Nanite and non-Nanite static meshes
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3
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67
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October 9, 2025
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UE5 Sequencer not rendering the correct Camera/Shot
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36
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17881
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October 9, 2025
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Lumen glow / lack of AO under geometry
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0
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48
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October 9, 2025
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srv maximum number allowed (8) in Huawei Mate
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0
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31
|
October 9, 2025
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Why is the Nanite VRAM Cache hardcoded to NVIDIA 2GB vs AMD 4GB?
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1
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241
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October 9, 2025
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Is it possible to change the near clipping plane?
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11
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62922
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October 9, 2025
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[Request] Export Material/Graph Network As Image File
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4
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1808
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October 9, 2025
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How to troubleshoot crashing MRQ renders? (UE 5.6.1)
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2
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138
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October 9, 2025
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When I turn off the light, the environment darkens very slowly!
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4
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247
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October 9, 2025
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Nailing Down Expensive Lumen Scene Updates
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1
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112
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October 9, 2025
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Incorrect Lumen Scene direct lighting when objects behind/beneath masked landscape.
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7
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85
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October 8, 2025
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Nanite with Fast Moving Geometry
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6
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101
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October 8, 2025
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Add value readable by Emitters to FNiagaraSystemParameters
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3
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35
|
October 8, 2025
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Grass (HISM Component placed via PCG) flickers when a nearby actor visibility changes
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8
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135
|
October 8, 2025
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Rect lights and directional light problem in a closed room
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0
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54
|
October 8, 2025
|
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World Offset (depth) with Fracture and Geo Collections
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0
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39
|
October 8, 2025
|
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Shadow LOD (or something) is creating a nasty pixelized shadow from a distance
|
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2
|
90
|
October 8, 2025
|
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Why does subtracting SceneDepth from CustomDepth produce an object mask?
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1
|
98
|
October 8, 2025
|
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PSO Precaching Hitches
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9
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203
|
October 13, 2025
|
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How to bake light in unreal 4.27
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3
|
84
|
October 8, 2025
|
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Using Lumen/Nanite/VSM/PLA with low polygon meshes...
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24
|
719
|
October 8, 2025
|
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Screen Traces Off Causes Tiny Gap Between Static Meshes
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0
|
31
|
October 8, 2025
|
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UE5.x Forward Rendering + MSAA and Masked Material
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1
|
183
|
October 7, 2025
|
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Questions on Best Practices for Nanite: LOD Interaction and ISM/HISM Combination
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7
|
207
|
October 7, 2025
|
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VR in 5.6 has a smearing no matter what settings I use
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26
|
2305
|
October 7, 2025
|
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Texture Size LODs
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9
|
15899
|
October 7, 2025
|
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Sun directional light drastically alters when volumetric cloud shadows are enabled
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8
|
90
|
October 8, 2025
|