Helicopter Rotor Motion Blur

Hi there.

I’d like to get this great motion blur effect I got in Blender.

What’s the best way in Unreal Engine currently ?

Many Thanks

probably best to fake it with a translucent plane with a rotor blur texture on it. old school. i don’t think you can get that stable with motion blur vectors and temporal samples.

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You could probably make a material with a procedural circular blur so you could have the blur change with speed.

Also look into what is being done for car wheels.

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Hello,

Thanks for your help.

I’ll take a look but really ? using a fake billboard texture is really not what I want.

I want to use the actual rotor blade and rotorhead mesh for proper look and width.

Am not looking for real time rendering, goal is to use UE for a high def render ( still ) with same result as in Blender Motion Blur feature.

Can’t believe UE 5.7 can’t do that

Thanks :wink:

Ok, that link to the car wheel may be what am looking for, will dig on it.

Thanks